CG Generalist (Modeling, Texturing, Lighting & Compositing)

Tag

Bengaluru

On-site

INR 800,000 - 1,800,000

Full time

6 days ago
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Job summary

Tag is a dynamic creative production agency that helps brands stand out with impactful content across channels. We are looking for a passionate CG Generalist who thrives across the 3D production pipeline—from modeling and texturing to lighting and final composites.

You’ll collaborate with producers, animators and creative teams to deliver engaging visuals for ads, broadcast, digital, gaming, and immersive experiences.

Qualifications

  • Bachelor's degree or Diploma in Animation, VFX, Multimedia, Design, or a related field.
  • 3–15 years of experience in VFX, Animation, Gaming, Advertising, or Digital Content production.
  • Strong portfolio/showreel demonstrating end-to-end ownership of high-quality 3D work.
  • Freshers with a strong skill set are welcome to apply.

Responsibilities

  • Build high-quality 3D assets including environments, props, hard-surface, and organic models.
  • Create clean, production-ready geometry with efficient topology.
  • Translate concept art into visually compelling 3D assets.
  • Optimize models without compromising quality or performance.
  • Texture using PBR workflows and develop UV layouts.
  • Build materials and shaders for various render engines.
  • Light scenes to enhance mood and storytelling.
  • Match CG lighting with live-action footage when required.
  • Produce high-quality renders balancing performance and efficiency.
  • Assemble multi-pass renders into polished shots.
  • Perform compositing, relighting, color correction, and CG integration.
  • Work in node-based and layer-based compositing environments.

Skills

3D modeling
Texturing
Lighting
Compositing
PBR workflows
Render pipelines

Education

Bachelor's degree or Diploma in Animation, VFX, Multimedia, Design, or a related field

Tools

Autodesk Maya
3ds Max
Cinema 4D
Substance 3D Painter
Arnold
Redshift
V-Ray
Nuke
After Effects
Unreal Engine

Job description

Experience: 3–15 Years

ABOUT TAG

At Tag, we help brands stand out and sell more by delivering impactful content, at speed and scale and across channels & geographies. With over fifty years of production experience for some of the world’s biggest brands, we partner with our clients to create work that is efficient, effective, and more importantly tells a story.

We are a dynamic and innovative creative production agency that prides itself on delivering cutting-edge technology solutions. We believe that the combination of different ideas, experience, backgrounds, and skillsets create a great place to work. We pride ourselves on an authentic culture built around our core values of integrity, innovation, sustainability, growth, and accountability. We are committed to promoting an inclusive, equitable and diverse culture. Our global DE&I committee and our leadership team have committed to increasing representation, education, and accountability across the entire business to create positive change from the ground up and the top down.

Check out tagworldwide.com to learn more.

What are we looking for?

We're looking for a passionate CG Generalist who enjoys working across multiple stages of the 3D production pipeline. If you're someone who loves turning ideas into polished visuals—from building assets and creating realistic materials to lighting scenes and delivering final composites,we'd love to hear from you.

You'll work alongside producers, animators, and creative teams to bring engaging visual content to life across advertising, broadcast, digital, gaming, and immersive experiences. We're looking for someone who combines artistic creativity with technical problem-solving and is comfortable wearing multiple hats throughout production.

Key responsibilities

Build high-quality 3D assets including environments, props, hard-surface, and organic models.

Create clean, production-ready geometry with efficient topology.

Translate concept art and reference material into visually compelling 3D assets.

Optimize models without compromising quality or performance.

Texturing & Look Development :

Create realistic or stylized textures using modern PBR workflows.

Develop UV layouts and texture maps that support production requirements.

Build materials and shaders that achieve the desired visual look across different render engines.

Maintain consistency in asset quality across projects.

Light scenes that enhance mood, storytelling, and visual appeal.

Match CG lighting with live-action footage when required.

Produce high-quality renders while balancing performance and efficiency.

Identify and resolve rendering issues to ensure smooth production delivery.

Compositing :

Assemble multi-pass renders into polished, production-ready shots.

Perform compositing tasks including relighting, color correction, cleanup, and CG integration.

Work comfortably in both node-based and layer-based compositing environments.

Deliver final shots that meet creative direction and technical standards.

Partner with producers, animators, designers, and creative leads throughout the production process.

Participate in creative reviews, respond positively to feedback, and iterate quickly.

Keep project files organized and aligned with studio standards.

Manage multiple tasks while consistently meeting project deadlines.

Technical Skills

Strong understanding of the complete 3D production pipeline, including Modeling, UV Mapping, Texturing, Lighting, Rendering, and Compositing.

Experience with physically based rendering (PBR) workflows.

Good understanding of color, composition, and lighting principles.

Familiarity with production optimization techniques and rendering best practices.

Confidence in troubleshooting technical and production challenges independently.

Software Experience

Autodesk Maya, 3ds Max, or Cinema 4D

Substance 3D Painter

Arnold, Redshift, or V-Ray

Foundry Nuke or Adobe After Effects (node-based and layer-based compositing)

Unreal Engine or Unity (nice to have)

Qualifications

Bachelor's degree or Diploma in Animation, VFX, Multimedia, Design, or a related field.

3–15 years of experience in VFX, Animation, Gaming, Advertising, or Digital Content production.

A strong portfolio or showreel demonstrating end-to-end ownership of high-quality 3D work.

Nice to Have

Experience creating photorealistic product visualizations.

Knowledge of real-time asset optimization.

Exposure to procedural workflows and modern production pipelines.

Experience working with asset management or version control systems.

Familiarity with AI-powered creative tools that improve production efficiency.

Note:

Freshers with a strong skill set are also welcome to apply. We encourage talented and motivated candidates who have the right skills, enthusiasm, and willingness to learn, even if they are just beginning their professional careers.

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