Senior Stylized Real-Time Environment Artist — Remote

Jobgether

Ireland

Remote

EUR 55,000 - 90,000

Full time

3 days ago
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Benefits offered by this job

Fully remote
Competitive pay
Flexible contract
Long-term role
Artistic ownership

Job summary

Jobgether is seeking a Senior Environment Artist for a remote, long-term role based in Ireland. You will craft stylized, real-time environments, from architecture to props, feeding gameplay readability and visual storytelling.

You'll collaborate with Art Directors, Level Designers, and Technical Artists to maintain cohesive visuals, optimize assets for performance, and own parts of the world-building process. Remote, international team, competitive terms.

Qualifications

  • At least 5 years of professional experience as an Environment Artist in game development.
  • Experience contributing to commercially released games.
  • Outstanding portfolio demonstrating environment composition, visual storytelling, atmosphere, and artistic quality.
  • Strong 3D modeling, UV mapping, texturing, and material creation.
  • Fluency in English and strong communication skills.

Responsibilities

  • Create high-quality stylized environments, including architecture, terrain, props, foliage, and other world-building assets.
  • Translate concept art and visual references into compelling, production-ready environments with strong composition, color, shape language, and atmosphere.
  • Design cohesive spaces that guide player exploration, reinforce environmental storytelling, and maintain clear visual hierarchy.
  • Develop modular asset sets and reusable environment systems to ensure visual consistency and production efficiency across locations.
  • Build and optimize assets throughout the production pipeline, including modeling, UV mapping, texturing, material creation, and level-of-detail implementation.
  • Work with materials, shaders, lighting, and set dressing to achieve the intended artistic direction while meeting real-time performance requirements.
  • Collaborate with Level Designers to ensure environments support gameplay flow, navigation, and readability.
  • Identify and resolve artistic and technical issues directly within the game engine.
  • Partner with Art Directors, Concept Artists, Lighting Artists, and Technical Artists to maintain quality standards and deliver cohesive results.
  • Participate in environment reviews, provide constructive feedback, and support less experienced artists when needed.
  • Identify opportunities to improve workflows, asset reuse, and overall production efficiency.

Skills

3D modeling
UV mapping
Texturing
Material creation
Real-time optimization
English communication
Light/shadow understanding

Tools

Blender
Maya
Substance 3D
Unity3D
Unreal Engine

Job description

Jobgether is seeking a Senior Environment Artist for a remote, long-term role based in Ireland. You will craft stylized, real-time environments, from architecture to props, feeding gameplay readability and visual storytelling.

You'll collaborate with Art Directors, Level Designers, and Technical Artists to maintain cohesive visuals, optimize assets for performance, and own parts of the world-building process. Remote, international team, competitive terms.

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