Remote 2D Game Developer (Java/libGDX) — Contract

YO IT Consulting

Ireland

On-site

EUR 34,440 - 82,656

Part time

14 days+

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Job summary

YO IT Consulting seeks a Game Developer Java / libGDX on a contract basis. This remote role focuses on building and maintaining simple 2D game features using Java and libGDX, while collaborating with AI specialists to design engaging interactions and gather training data.

You will implement game loops, sprite management, and input handling, and contribute to code reviews, documentation, and standards. Remote collaboration with a distributed team is essential.

Qualifications

  • Java programming basics and object‑oriented principles.
  • Hands‑on experience with libGDX through coursework or projects.
  • Understanding of 2D game development concepts (loops, sprites, input).
  • Strong written and verbal communication; documenting technical work.
  • Ability to work remotely within a fully remote team.

Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX.
  • Collaborate with AI specialists to design game interactions and collect training data.
  • Implement basic game mechanics including sprite management, loops, and input handling.
  • Troubleshoot and debug code for performance and reliability.
  • Participate in code reviews and help improve coding standards.
  • Document technical processes and workflows for cross‑functional teams.
  • Communicate progress and seek feedback with the team.

Job description

YO IT Consulting seeks a Game Developer Java / libGDX on a contract basis. This remote role focuses on building and maintaining simple 2D game features using Java and libGDX, while collaborating with AI specialists to design engaging interactions and gather training data.

You will implement game loops, sprite management, and input handling, and contribute to code reviews, documentation, and standards. Remote collaboration with a distributed team is essential.

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