Graphics Tools Engineer - GPU Performance & Debugging

European Tech Recruit

Ireland

On-site

EUR 75,000 - 110,000

Full time

8 hours ago
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Job summary

The Semiconductor Giant in Cork (On-site) is seeking a Graphics Software Engineer to join the GPU Software team. You will contribute to building next‑generation developer tools for graphics, ray tracing, and image processing, collaborating with hardware and software engineers in a fast-paced environment.

The role focuses on profiling, debugging, and performance analysis across full‑stack development, with exposure to future hardware design and developer ecosystems.

Qualifications

  • 2+ years of professional software engineering experience.
  • Strong programming knowledge in C/C++, or proficiency in C#, Rust, or Go.
  • Solid understanding of GPU hardware and graphics concepts.
  • Experience with graphics APIs such as Vulkan, DirectX, Metal, OpenGL, or WebGL.
  • Hands-on development in Unity, Unreal Engine, or similar game engines.
  • Experience with GPU computing: OpenCL, CUDA, or SYCL.
  • Familiarity with ray tracing, mesh shading, or work graphs.
  • Experience debugging, profiling, and tuning real-time graphics or compute apps.
  • Knowledge of image/video processing, data parallelism, or ML algorithms.
  • Experience with profilers/debuggers like Nsight, PIX, GPA, RenderDoc.

Responsibilities

  • Design and develop profiling, debugging, and performance analysis tools features.
  • Collaborate with GPU hardware and software teams on performance validation and analysis.
  • Debug complex issues, optimise the user experience, and work with ecosystem, partners, and OEMs.
  • Engage in full-stack development from UI to low-level graphics driver instrumentation.
  • Shape how developers optimise for the GPU, gaining early insight into next‑generation hardware design.

Skills

Software engineering experience
C/C++ proficiency
C# / Rust / Go experience
GPU hardware and graphics concepts

Tools

Nsight
PIX
GPA
RenderDoc

Job description

The Semiconductor Giant in Cork (On-site) is seeking a Graphics Software Engineer to join the GPU Software team. You will contribute to building next‑generation developer tools for graphics, ray tracing, and image processing, collaborating with hardware and software engineers in a fast-paced environment.

The role focuses on profiling, debugging, and performance analysis across full‑stack development, with exposure to future hardware design and developer ecosystems.

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