3D Animator

Jobgether

Ireland

Remote

EUR 42.000 - 65.000

Vollzeit

vor 41 Stunden
Sei unter den ersten Bewerbenden

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Benefits dieser Stelle

Fully remote work
Flexible benefits budget
Performance bonuses
Creative autonomy
Professional development
Collaborative culture

Zusammenfassung

Jobgether, on behalf of a partner company, is seeking a skilled 3D Animator based in Ireland to join a mobile game team working remotely. You will craft expressive animations for characters, objects, and environments, ensuring readability and performance on mobile platforms.

Collaborate with artists and designers, optimize rigs and exports, and contribute to animation pipelines while maintaining high artistic standards and technical accuracy.

Qualifikationen

  • Strong knowledge of timing, squash and stretch, anticipation, and overlapping action.
  • Experience with Maya, Blender, 3ds Max, or equivalent tools.
  • Understanding of mobile game constraints and optimization balance.

Aufgaben

  • Create animations for characters, objects, and environmental elements in mobile games.
  • Prepare and configure animation clips, including idle, walking, running, attacking, emotes, and other character states.
  • Work with character rigs and skeletons, performing skinning adjustments when necessary.
  • Export animations in FBX format while ensuring compliance with technical specifications.
  • Optimize animations to meet mobile platform performance constraints without compromising visual quality.
  • Collaborate with the art team and game designers to maintain visual consistency and ensure gameplay actions remain clear and readable.
  • Contribute to the development of animation pipelines and help maintain quality standards across projects.

Kenntnisse

Animation fundamentals
Independent collaboration
Mobile game optimization
Rigging basics

Tools

Maya
Blender
3ds Max

Jobbeschreibung

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 3D Animator based in Ireland.

Join a creative game development team as a 3D Animator, bringing characters, objects, and environments to life through engaging, high-quality animations. In this fully remote role, you will help shape the visual identity and player experience of mobile games by creating natural, expressive, and technically accurate movements. You will work closely with artists and game designers to ensure animations communicate gameplay actions clearly and support the overall artistic direction. From character rigs to animation exports, your work will contribute to polished, optimized game experiences across mobile platforms. This opportunity offers creative autonomy, collaboration, and the chance to improve animation workflows while developing your technical expertise.

Accountabilities

As a 3D Animator, you will be responsible for producing compelling animations that meet both artistic and technical requirements for mobile games. Your key responsibilities will include:

  • Create animations for characters, objects, and environmental elements in mobile games.
  • Prepare and configure animation clips, including idle, walking, running, attacking, emotes, and other character states.
  • Work with character rigs and skeletons, performing skinning adjustments when necessary.
  • Export animations in FBX format while ensuring compliance with technical specifications.
  • Optimize animations to meet mobile platform performance constraints without compromising visual quality.
  • Collaborate with the art team and game designers to maintain visual consistency and ensure gameplay actions remain clear and readable.
  • Contribute to the development of animation pipelines and help maintain quality standards across projects.
Requirements

The ideal candidate combines a strong understanding of animation fundamentals with practical 3D animation skills and an awareness of mobile game production constraints. You should be comfortable working independently while collaborating with multidisciplinary teams. The following qualifications and skills are expected:

  • Strong knowledge of animation principles, including timing, squash and stretch, anticipation, and overlapping action.
  • Experience with 3D animation software such as Maya, Blender, 3ds Max, or equivalent tools.
  • Understanding of mobile game development requirements, including animation optimization and the balance between expressiveness and performance.
  • Experience working with rigs and basic knowledge of skinning.
  • Ability to maintain organized project files and ensure technical accuracy throughout the animation workflow.
Additional experience

Additional experience that would be an advantage includes:

  • Familiarity with MotionBuilder.
  • Experience using AI-powered motion capture tools.
  • Advanced knowledge of Unity.
  • Experience working on large-scale midcore game projects.
Benefits
  • Fully remote work: Work remotely from anywhere in the world.
  • Flexible benefits budget: Access a personal budget that can be allocated to insurance, learning, gym memberships, or other resources that support your well-being and balance.
  • Performance bonuses: Recognition and rewards for strong results, initiative, teamwork, and meaningful contributions.
  • Creative autonomy: A low-bureaucracy environment that encourages ownership, new ideas, and direct contributions to business outcomes.
  • Professional development: Opportunities to strengthen your expertise through learning initiatives, internal training, and strategic sessions.
  • Collaborative culture: Work as part of a team that values shared success and collective achievement.
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