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Rivrs in Bandung and Bali, Indonesia, seeks a Minecraft Technical Designer to build gameplay systems across our custom server projects. This hybrid role blends gameplay configuration, system integration, and Java development using YAML configurations and our internal frameworks.
You will configure and implement mechanics like progression, economy, quests, PvE/PvP, and seasonal events; develop plugins in Java; integrate systems for a seamless experience and maintain documentation.
We're looking for a Minecraft Technical Designer to join our team in Bandung and Bali, Indonesia, and help build gameplay systems across multiple custom Minecraft server projects.
This is a hybrid role combining gameplay configuration, system integration, and Java development. You'll work closely with designers to transform game concepts into fully playable experiences using custom plugins, YAML configurations, and our internal frameworks.
Configure and implement gameplay mechanics such as:
Create and maintain YAML configurations across our plugin ecosystem.
Configure custom mobs, bosses, items, rewards, and progression systems.
Balance gameplay loops, progression curves, and player rewards.
Develop custom features and plugins in Java when needed.
Integrate multiple plugins and systems into a seamless player experience.
Debug gameplay issues and improve server stability.
Work with technologies such as Paper, Spigot, Bukkit, and Velocity.
Work closely with game designers to bring ideas into the game.
Test, iterate, and improve systems based on player feedback.
Maintain clean documentation and organized configurations.
Contribute to the evolution of our internal tools and frameworks.
We're looking for someone who enjoys building game systems as much as playing them.