2D Texture Artists / Illustrator

PT Agate International

Kota Bandung

On-site

IDR 120,000,000 - 180,000,000

Full time

5 days ago
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Job summary

PT Agate International, Bandung-based game developer, seeks a skilled 2D Texture Artist to translate art direction into cohesive anime textures for 3D props and environments.

You will create stylized tileable textures and trimsheets, paint on UVs, and help optimize assets for real-time game production while collaborating with 3D artists and art leads to maintain a consistent look and workflow.

Qualifications

  • 3+ years of professional experience as a 2D Texture Artist in game development.
  • Strong portfolio showing 2D environment illustrations and anime-style backgrounds.
  • Proficiency with Photoshop, Clip Studio Paint, Substance Painter, or equivalent.
  • Ability to create stylized textures for 3D assets with color, value, and lighting understanding.
  • Understanding of how 2D painting supports 3D form and readability.
  • Willingness to work at Agate Office in Bandung.

Responsibilities

  • Create stylized anime 2D textures for 3D props and environments.
  • Make tileable textures and trimsheets to support modular environments.
  • Paint and refine color, value, and material details directly on UVs.
  • Optimize textures for real-time game production and correct texture formats.
  • Collaborate with 3D artists and leads to align with visual direction.
  • Deliver work on schedule and participate in reviews.

Skills

2D Texture Artist
Texture Painting
Stylized Texture
UV Mapping
Photoshop
Substance Painter

Tools

Clip Studio Paint
Blender
Photoshop

Job description

  • Create stylized anime 2D textures for 3D props and environment assets, translating the intended art direction into cohesive and visually appealing textures.
  • Create stylized anime tilable textures and trimsheet textures to support 3D environment artists in modular environment workflows.
  • Paint and refine color, value, material definition, surface variation, and hand-painted details directly on 3D model UVs.
  • Ensure textures enhance the model’s form, depth, silhouette, readability, and visual identity without relying on excessive realistic detail.
  • Collaborate closely with 3D Artists, Art Leads, Technical Artists, and Designers to ensure textures are consistent with the project’s visual direction and technical requirements.
  • Optimize and prepare textures for real-time game production, including appropriate resolution, UV usage, texture formats, and material requirements.
  • Deliver work according to schedule while actively participating in feedback, iteration, and production reviews.
Requirements
  • 3+ years of professional experience as a 2D Texture Artist, 2D Artist, or equivalent role in game development
  • Have a strong portfolio showcasing 2D environment illustrations, and ability to create anime-like background illustrations.
  • Strong practical experience with either Photoshop, Clip Paint Studios, Substance Painter, or other equivalent 2D painting and texturing software.
  • Able to create stylized textures for 3D assets, with strong understanding of color, value, lighting, material definition, and controlled surface detail.
  • Strong understanding of how 2D texture painting supports 3D form, ability to use color, gradients, highlights, shadows, and painted details to enhance volume and readability.
  • Have a basic/fundamental understanding of using Blender or other 3D software to preview the texture that you have made (simple modeling, UV, etc.)
  • Able to adapt and maintain a consistent stylized texture language across characters, props, and environments while following established art direction.
  • Proactive communicator who can effectively collaborate with 3D Artists and other production teams, give and receive constructive feedback, and iterate based on visual and technical requirements.
  • Willing to work in Agate Office
Pluses
  • Strong experience with hand-painted and stylized texture workflows, including painting directly on UV layouts and using baked information as a starting point.
  • Strong experience with using procedural node-based texture creation workflows like Substance Designer, InstaMAT, or other similar applications.
  • Understanding of PBR and non-PBR stylized workflows, including how albedo, roughness, normal, and other texture maps contribute to the final appearance.
  • Full understanding of game art pipelines and texture optimization, with experience integrating and reviewing textured assets in Unity, Unreal Engine, or similar game engines.

Agate is an award-winning game developer based in Bandung, Indonesia.

It was founded in April 2009 by 18 passionate and ‘crazy’ founders. We focus on crafting high quality entertainment game as well as delivering serious games for corporate and brand via training games, advertising games, and education games.

Started from a humble premise of fun.

Agate has produced over 200 games and it has been played by over 5 million people from Indonesia and the world. Agate is powered by 100 talented and spirited crews on their mission to make the world a better place for everyone.

Playing at work and working to play.

Work hard, play hard. That’s the usual thing in our workplace. Agate is a great place to work. You can work, have fun, and play games from arcade to board game in our workplace. We also provide many great books to develop our crew’s skill and broaden their knowledge.

Explore the game industry with us.

Not just making games, Agate always wanted to create better ecosystem for local game industry. We have established the Agate Academy to provide courses materials, and curriculum about game development. we also have partnered up with 10 universities to help us develop young and fresh talents who are interested in the game industry.

Agate is an award-winning game developer based in Bandung, Indonesia.

It was founded in April 2009 by 18 passionate and ‘crazy’ founders. We focus on crafting high quality entertainment game as well as delivering serious games for corporate and brand via training games, advertising games, and education games.

Started from a humble premise of fun.

Agate has produced over 200 games and it has been played by over 5 million people from Indonesia and the world. Agate is powered by 100 talented and spirited crews on their mission to make the world a better place for everyone.

Playing at work and working to play.

Work hard, play hard. That’s the usual thing in our workplace. Agate is a great place to work. You can work, have fun, and play games from arcade to board game in our workplace. We also provide many great books to develop our crew’s skill and broaden their knowledge.

Explore the game industry with us.

Not just making games, Agate always wanted to create better ecosystem for local game industry. We have established the Agate Academy to provide courses materials, and curriculum about game development. we also have partnered up with 10 universities to help us develop young and fresh talents who are interested in the game industry.

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