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4,402

Software Developer jobs in United Kingdom

Senior C++ Engineer – Core Codecs (Point Cloud / PresenZ 6DoF)

V-Nova Ltd.

London
On-site
GBP 60,000 - 85,000
30+ days ago
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Software Engineer - Applied ML (UK/EU)

Cohere

London
On-site
GBP 50,000 - 80,000
30+ days ago

Software Engineer III

LexisNexis Risk Solutions

Southampton
On-site
GBP 40,000 - 70,000
30+ days ago

Quantitative Developer, C++ - Trading Teams EMEA

Tower Research Capital

London
On-site
GBP 50,000 - 90,000
30+ days ago

IT Support Technician

Fieldfisher

London
On-site
GBP 25,000 - 35,000
30+ days ago
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Enterprise Security Architect

Lloyds Banking Group

Leeds
On-site
GBP 90,000 - 107,000
30+ days ago

Software Engineer - Javascript/Vue (UK)

Dayshape

City of Edinburgh
Hybrid
GBP 39,000 - 47,000
30+ days ago

Senior Firmware Engineer

Rise Technical Recruitment

England
On-site
GBP 45,000 - 55,000
30+ days ago
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Enterprise Security Architect

Lloyds Banking Group

Bristol
On-site
GBP 90,000 - 107,000
30+ days ago

Senior iOS Engineer

Etsy

London
Hybrid
GBP 60,000 - 90,000
30+ days ago

Software Engineer - AI Threat Defence

Compare the Market

Peterborough
Hybrid
GBP 40,000 - 70,000
30+ days ago

Sr Director of Software Engineering - Transformation Lead

J.P. MORGAN

London
On-site
GBP 90,000 - 150,000
30+ days ago

FPGA Firmware Engineer

The Talent Locker Ltd.

Peterborough
On-site
GBP 65,000 - 80,000
30+ days ago

DSP Firmware Engineer

The Talent Locker Ltd.

Peterborough
On-site
GBP 65,000 - 80,000
30+ days ago

Senior Android Engineer

Nothing

London
On-site
GBP 55,000 - 85,000
30+ days ago

Fire Alarm Service Engineer

Johnson Controls

Maidstone
On-site
GBP 25,000 - 35,000
30+ days ago

Software Engineer III - M365 Collaboration

J.P. MORGAN

Bournemouth
On-site
GBP 60,000 - 90,000
30+ days ago

Senior Director of Software Engineering | Glasgow, UK

JPMorgan Chase & Co.

Glasgow
On-site
GBP 90,000 - 130,000
30+ days ago

Software Engineer III - M65 Collaboration

J.P. MORGAN

Bournemouth
On-site
GBP 50,000 - 80,000
30+ days ago

Embedded Systems Engineer

Everfox

London
Hybrid
GBP 40,000 - 65,000
30+ days ago

C++ Developer

Techwolf

London
On-site
GBP 80,000 - 120,000
30+ days ago

Diagnostic Technician

Auto Skills UK

Bexleyheath
On-site
GBP 38,000 - 40,000
30+ days ago

FX Options Developer (JavaScript/C#)

Techwolf

London
Hybrid
GBP 60,000 - 90,000
30+ days ago

iOS Engineer

Prudence Holdings

London
Hybrid
GBP 50,000 - 75,000
30+ days ago

diagnostic technician

Marshall Motor Group

Cambridge
On-site
GBP 46,000 - 56,000
30+ days ago

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Senior C++ Engineer – Core Codecs (Point Cloud / PresenZ 6DoF)
V-Nova Ltd.
London
On-site
GBP 60,000 - 85,000
Full time
30+ days ago

Job summary

V-Nova Ltd. is seeking a senior C++ developer to join the Core Codecs group in London. The role involves building high-performance compression technologies for immersive media, transforming algorithms into production-grade libraries and SDKs. Candidates should have extensive experience in C++, performance optimization, and developing production-level software. Join us to work at the forefront of volumetric media technology and contribute to groundbreaking industry innovations.

Qualifications

  • Strong modern C++ (C++17 or later preferred) and solid C fundamentals.
  • Several years building and shipping production native code (typically 5+).
  • Performance analysis & optimization experience using profilers.
  • Clear written and verbal communication skills.
  • Willingness to independently learn new subjects and share findings.

Responsibilities

  • Work across all stages of the software development life cycle.
  • Profile and optimization to meet compression targets.
  • Extend and maintain existing C/C++ codebases.
  • Build automated unit, functional, and performance test suites.
  • Collaborate in an agile environment, participating in code reviews.

Skills

C++
Performance optimization
Low-level memory management
Technical documentation

Tools

Profilers
CMake
GitHub Actions
Job description
Overview

Join V-Nova's Core Codecs group to build high-performance compression and decompression technology for volumetric / six-degrees-of-freedom (6DoF) immersive media. You will transform research-stage algorithms into production-grade C++ libraries and SDKs that power the PresenZ format, encoding tools and playback applications across Windows, Linux, visionOS / iOS and Android platforms. Our goals: industry-leading compression efficiency, real-time decoder performance, and robust integrations for partners building next-generation immersive experiences.

This role is for you if you have an interest in:

  • Working at the frontier of volumetric / 6DoF media—help define how immersive experiences are encoded, delivered and played back at scale.
  • Contributing to research innovation and implementation for emerging industry formats (in this case PresenZ).
  • Seeing your work rapidly released into production software shipped to partners and the public.
  • A collaborative engineering culture that values data-driven decisions, code quality and continuous improvement.
Responsibilities
  • Work across all stages of the software development life cycle to develop software for new and novel product features. Our products are released for use by both customers within their products and directly to the public within our own encoding workflows and players
  • Profile and optimisation (CPU, memory bandwidth, SIMD/vectorization, threading; GPU/accelerator paths where applicable) to meet compression-ratio, latency and throughput targets.
  • Extend and maintain existing C / C++ (C++17 or later) codebases; refactor for reliability, portability and readability.
  • Build automated unit, functional, and performance test suites and as a team own test and benchmarking harnesses for V-Nova’s CI.
  • Collaborate in an agile environment (code reviews, design discussions, task estimating knowledge sharing and mentoring expected).
  • Manage your deliverables we expect people to take responsibility for their deliveries but not to work in isolation, seek help when required. Communicate clearly progress, problems and risks to your project leads.
  • Create clear, concise and verifiable technical documentation, such as technical notes, API documents and integration guides.
Qualifications

Must haves:

  • Strong modern C++ (C++17 or later preferred) and solid C fundamentals; confident with low-level memory management, resource lifetime, templates and performance-oriented coding.
  • Several years building and shipping production native code (typically 5+; depth matters more than exact years).
  • Performance analysis & optimization experience using profilers / instrumentation tools and acting on the information by planning and carrying out performance optimisation campaigns
  • Willingness to independently and rapidly learn new subjects at the level of depth and rigor that is needed to progress development activities, ability to share findings with wider team.
  • Clear written and verbal communication; able to produce concise technical documentation and share findings with a cross-disciplinary team.
  • Can take personal accountability for estimates, design accuracy and delivering to commitments while asking for help early when blocked.
  • Experience developing new functionality and enhancing established codebases at scale.
  • Willingness to prioritise development activities in accordance with product/commercial priorities
  • Experience developing automated unit, functional and performance tests

Nice to haves:

  • 3D graphics / rendering pipeline knowledge (meshes, textures, shaders, scene graphs).
  • Experience with point-cloud / volumetric / 6DoF or geometry compression techniques.
  • Video compression domain background (H.264/AVC, HEVC, VVC, AV1, LCEVC, etc.) or other high-performance media / signal-processing experience (broadcast, streaming, game engines, AR/VR).
  • SIMD / vectorization (SSE/AVX/NEON) and/or GPU compute (CUDA, Metal, Vulkan, DirectCompute) for acceleration.
  • Cross-platform build & packaging (CMake, cross-compilation toolchains, SDK distribution).
  • CI/CD & DevOps practices (GitHub Actions, GitLab CI, Jenkins) and automated quality gates.
  • Testing frameworks & tools: GoogleTest, Catch2, sanitizers, fuzzing (libFuzzer, AFL), static / dynamic analysis.
  • Python for build scripts, test automation, data analysis or tooling.
  • Experience providing partner-facing SDKs, binary compatibility management, versioned APIs.
  • Familiarity with agile development methodologies (Scrum, Kanban) and collaborative engineering practices (pairing, mentoring).
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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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