Enable job alerts via email!

VFX Artist

Oreville Studios

Greater London

Remote

GBP 30,000 - 60,000

Full time

30+ days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

An innovative studio is seeking a talented VFX Technical Artist to create breathtaking visual effects for Minecraft. This role involves designing and optimizing VFX assets that enhance gameplay while collaborating with a diverse team of artists, designers, and developers. You will be responsible for troubleshooting technical issues, ensuring smooth integration of VFX, and improving production workflows. If you have a passion for visual storytelling and a strong portfolio showcasing your VFX work, this is an exciting opportunity to contribute to a beloved game in a flexible remote work environment.

Qualifications

  • Strong experience in VFX creation and integration using game engines.
  • Ability to troubleshoot and resolve complex VFX-related technical issues.

Responsibilities

  • Create and optimize VFX assets for Minecraft, ensuring high visual quality.
  • Collaborate with multiple departments to enhance gameplay and storytelling.

Skills

VFX Creation
Particle Systems Design
Problem-Solving
Communication Skills
Technical Troubleshooting

Education

Relevant Degree in Art or Game Design

Tools

Unreal Engine
Unity
Niagara
Cascade
Blockbench
Snowstorm

Job description

Job Title: VFX Technical Artist

Seniority: Experienced

Work Arrangement: Remote, Freelance, Long Term, Full Time, Flexible work program

Job Description:

As a VFX Technical Artist, you will be responsible for creating, optimizing, and integrating VFX and technical assets into Minecraft while maintaining high visual quality and performance standards. You will work closely with artists, designers, and developers to create real-time visual effects that enhance gameplay and storytelling.

Your responsibilities will include designing particle and materials, troubleshooting technical issues, and ensuring VFX assets are optimized across various platforms. You will collaborate with multiple departments to ensure VFX assets align with the overall game vision and assist in improving tools and workflows to streamline production.

Responsibilities:

VFX and Technical Asset Creation:

  1. Design and create visually stunning real-time particles and entity effects to integrate into Minecraft.
  2. Strong art skills for creating stylised and tasteful VFX.
  3. Strong technical and math abilities for gameplay driven effects, or animation assistance.
  4. Intrinsic understanding of using queries to drive VFX.
  5. Collaborate with artists, designers, developers, and audio teams to ensure VFX assets align with and support the overall game vision.
  6. Work with audio designers to synchronize VFX with sound effects and gameplay events, ensuring a seamless player experience.
  7. Partner with level designers to ensure VFX integrate smoothly with game environments and dynamic elements.
  8. Assist in the development and improvement of VFX tools, workflows, and pipelines to increase production efficiency.
  9. Stay up-to-date with the latest trends and technologies in VFX.

Troubleshooting & Problem-Solving:

  1. Identify, diagnose, and resolve technical issues related to VFX, ensuring smooth integration.
  2. Work closely with developers and QA to troubleshoot performance issues and implement optimizations for VFX.
Required Skills / Software:

VFX Creation & Integration:

  1. Strong experience in creating particle systems and materials in real-time game engines (e.g., Unreal Engine, Unity).
  2. Excellent interpersonal and communication skills for effective collaboration across multiple teams, including art, design, development, and audio.
  3. Fluency in English.

Problem-Solving & Debugging:

  1. Ability to troubleshoot and resolve complex VFX-related technical issues effectively.

Software Proficiency:

  1. Experience with game engines.
  2. Proficiency in VFX tools (e.g., Niagara, Cascade, or similar). Note: The skills gained from using these VFX tools are required, but candidates will not be using these specific programs directly in the role.
  3. Experience working with and willingness to adapt to custom VFX pipelines and workflows.
  4. A strong portfolio demonstrating a variety of VFX work, including examples from shipped games or similar projects.
  5. Demonstrate an understanding of an art style with styled VFX.

Nice to Haves:

  1. Familiarity with Minecraft’s Particle & material systems.
  2. Proficiency in Blockbench & Snowstorm.
  3. Experience working with custom game engines and VFX pipelines.
How to Apply:

Please send an email to liam@orevillestudios.com with the subject line: Q125 | VFX Technical Artist. Please be sure to include:

  • Portfolio of VFX work
  • List of professional experience or published titles

We look forward to receiving your application!

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

Mid-Senior Technical Artist (UK Remote)

Aardvark Swift Recruitment Ltd

London

Remote

GBP 35 000 - 55 000

30 days ago

Senior Lighting Artist

Outpost VFX

Greater London

On-site

GBP 30 000 - 60 000

4 days ago
Be an early applicant

Roto/Prep Artist

BlueBolt

London

On-site

GBP 30 000 - 50 000

5 days ago
Be an early applicant

Technical Artist, Developer Relations (Metahuman)

Epic Games

Greater London

On-site

GBP 40 000 - 80 000

10 days ago

Senior Technical Artist 12 Month FTC - Studio Elevation (Remote within the UK)

TN United Kingdom

Remote

GBP 40 000 - 80 000

10 days ago

Visual Effects Artist

StudioB

London

On-site

GBP 30 000 - 60 000

13 days ago

Roto/Prep Artist

BlueBolt

London Borough of Harrow

On-site

GBP 25 000 - 45 000

8 days ago

VFX Artist (UK Remote)

Aardvark Swift Recruitment Ltd

West Midlands Combined Authority

Remote

GBP 30 000 - 60 000

24 days ago

Groom Artist - Film & Episodic

Framestore Limited

London

On-site

USD 35 000 - 65 000

14 days ago