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Join a forward-thinking company as a Technical Artist in Developer Relations, where you'll support users in navigating the MetaHuman character creation pipeline. Collaborate with diverse teams, troubleshoot complex challenges in animation and rigging, and share your expertise through tutorials and presentations. This role offers a unique opportunity to work on cutting-edge technology that shapes the future of digital humans in gaming and beyond. If you're passionate about character development and eager to make an impact, this is the perfect role for you!
Join to apply for the Technical Artist, Developer Relations (Metahuman) role at Epic Games
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Join to apply for the Technical Artist, Developer Relations (Metahuman) role at Epic Games
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WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
We are looking for a Technical Artist (Character Tech Artist/Technical Animator) to join our Developer Relations team. As part of this team, you will interact with our end users from various industries, locations, and experience levels to support their use of the MetaHuman product, supporting their character creation pipeline from initial concept to in-game deployment. You will help customers understand and solve complex challenges related to character animation, such as rigging, clothing, grooms, physics, and materials development while ensuring optimal performance in Unreal Engine. The ideal candidate is a proactive technical generalist with experience creating and animating game characters, passionate about digital humans, comfortable working across various character-related disciplines, and enthusiastic about sharing knowledge through demos, tutorials, documentation, and direct support.
In this role, you will
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