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Mid-Senior Technical Artist (UK Remote)

Aardvark Swift Recruitment Ltd

London

Remote

GBP 35,000 - 55,000

Full time

30+ days ago

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Job summary

Join a forward-thinking company as a Mid or Senior Technical Artist and contribute to the exciting world of indie gaming! You will work alongside a passionate team on innovative projects, implementing stunning art styles and effects that captivate players. This role offers a unique opportunity to enhance your skills in a creative environment, while collaborating with talented developers. If you have a strong background in Technical Art, a love for gaming, and a desire to explore new techniques, this position is perfect for you. Enjoy the flexibility of remote working within the UK and a competitive salary package that values your experience.

Benefits

Competitive salary based on experience
Performance related bonuses
25 days holiday per year plus public holidays
Additional time off over the festive period
Company pension scheme
Remote working within the UK

Qualifications

  • 3+ years in a Technical Art role with experience in games.
  • Strong portfolio showcasing skills in graphics creation and VFX.

Responsibilities

  • Create particle effects, shaders, and implement graphical features.
  • Collaborate with team members to develop gameplay effects.

Skills

Technical Art
3D Graphics
VFX Creation
Unity
3D Mathematics
Communication Skills

Tools

Render Pipelines
3D Graphic APIs

Job description

We are looking for a talented Mid or Senior Technical Artist to join poncle and help shape the future of indie gaming!

You’ll be joining the team behind the wildly successful Vampire Survivors title and be surrounded by passionate, cross-disciplinary devs who value innovation, fun and quality.

As a mid or senior Technical Artist, you will working in a combination of Unity and a bespoke codebase to implement amazing art styles and effects to delight and dazzle players.

Your responsibilities…

  • Create amazing particle effects, shaders, and full screen effects as well as more traditional art creation.
  • Design and implement graphical features that are performant and well documented and designed.
  • Collaborate with other team members to develop various gameplay effects and asset pipelines.
  • Work with QA, helping fix and regress issues with the existing game's visuals.
  • Follow games industry level best practices and processes.
  • Keep up to date with best practices, methods and technologies, investigating new techniques, tools and tricks.
The skills and experience you will bring to the role…
  • 3 or more years’ experience in a Technical Art role in games.
  • A sound understanding and love of games.
  • An endless passion for trying new techniques to find better ways of doing things.
  • You’ve worked on released games, with a focus on graphics creation.
  • Experienced with render pipelines.
  • Sound understanding of 3D graphic API's.
  • Created VFX and performed technical art tasks for a shipped title.
  • Strong knowledge of 3D mathematics, timing and animation with the ability to produce finished quality results.
  • Portfolio of work to demonstrate your broad skillset.
  • Great communication skills with both programmers and dev from other disciplines.
  • A self-motivated, can-do attitude with showing initiative and problem-solving skills.
Perks and benefits include...
  • Competitive salary based on experience
  • Performance related bonuses
  • 25 days holiday per year plus public holidays
  • Additional time off over the festive period
  • Company pension scheme
  • Remote working within the UK
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