UX/UI Designer

Sprung Studios - UX-UI Design

Brighton

Hybrid

GBP 30,000 - 45,000

Full time

14 days+

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Benefits offered by this job

Private healthcare
Access to onsite gym
Additional work-from-home days
Studio-wide winter shutdown
Amazing coastal views

Job summary

A leading game design company in Brighton is seeking a UX/UI Designer to enhance user experiences for gamers worldwide. The successful candidate will collaborate with a talented team, delivering wireframes and prototypes while employing their design skills across various platforms. This full-time, hybrid role offers a great work-life balance, additional work-from-home days, and benefits including private healthcare and access to an onsite gym.

Qualifications

  • Strong understanding of interaction design principles.
  • Ability to produce high-quality UIs for games.
  • Experience in presenting work to clients.

Responsibilities

  • Produce wireframes, prototypes, and visual designs.
  • Collaborate with animators and developers.
  • Create effective UX solutions for complex game mechanics.

Skills

Adobe products (Photoshop, Illustrator, InDesign)
Figma
Visual design skills
Problem-solving in UX design
Communication skills
Team collaboration
Passion for games

Job description

Sprung Studios is looking for a UX/UI Designer to be a part of the team in Brighton, UK.

The UX/UI Designer will work closely with the rest of the team to create the best possible user experience for gamers around the world. Some of the goals of this role include producing wireframes and prototypes, creating and designing ergonomic and better interfaces or designing from scratch new UIs for video games.

Who we are:

We are specialists in UX/UI for video games and a globally recognised partner for the games industry. We have worked on some of the world's biggest games for clients such as EA, Microsoft, Bethesda, SEGA, and many more. We are a growing company of 80+ people across Brighton (UK) and Vancouver (Canada).

Our Values:

We make Sprung Studios a great home for people who love making games by setting a high bar for diversity and inclusion and fostering a fair, collaborative, high-performing culture.

To get there, we’re driven by a few simple beliefs.

  • That people work better when they have a healthy work/life balance (no overtime or crunch)
  • In mental health being a primary focus for our studio
  • That people work better with a mixture of remote and in-person collaboration
  • That teams win together only when they are both diverse and inclusive
  • Leveraging our strengths, knowing our weaknesses, and being honest about both is the best way to succeed, whether that's in the office or in a game
  • That work can be a place where you make lifelong friends, partner with ambitious teammates, and embrace the joy of making games
  • That these beliefs will help us surface the best ideas, challenge the status quo, and ultimately make better games
Responsibilities:
  • Assigned to one of the many exciting game projects we have in the studio.
  • Supported by a Lead UX/UI Designer, involved in seeing the project through from ideation to completion, including producing flows, wireframes, visual designs, presentations and working closely with our animators and developers.
  • Work with a Lead UX/UI Designer to produce high quality, premium UI for games on all platforms.
  • Take complex game mechanics and use knowledge of good interaction design to produce creative and effective UX solutions.
  • Produce professional, considered and annotated documents to showcase your work.
  • Present work and investigations to clients via conference calls with senior staff.
  • Excellent working knowledge of Adobe products including Photoshop, Illustrator & InDesign.
  • Excellent working knowledge of Figma.
  • Excellent visual design skills including colour, shape, layout and typography.
  • Strong understanding of how to apply textures, patterns, layer effects, and blend modes to UI assets in a variety of styles ranging from casual to hardcore gaming.
  • Ability to solve UX problems both creatively and using conventional methods.
  • Must be able to work collaboratively in a team environment.
  • Confidence presenting to clients both in person and via conference calls.
  • A strong passion for games on all platforms.
  • Excellent written and verbal communication skills.
  • Outgoing and innovative, with strong interpersonal skills.
  • A desire to learn.
Why work at Sprung Studios?
  • A chance to work on some of the best games in the industry.
  • Supportive and collaborative environment.
  • Healthy work/life balance with fixed working hours.
  • Additional WFH days to use as you would like through the year.
  • Studio wide Winter shutdown.
  • Private healthcare for you and your family.
  • Access to an onsite gym.
  • Unique Studio location with amazing coastal views.

We are working in the studio with a hybrid model. Everyone will be in the studio on Tuesdays, Wednesdays and Thursdays. Mondays and Fridays are optional work-from-home days.

Position: Full-Time, 12 month Fixed Term Contract

Location: Brighton, UK

No agencies please!

Sprung Studios is proud to be an Equal Employment Opportunity employer. We're dedicated to attracting, retaining, and developing our people regardless of gender identity, ethnicity, sexual orientation, disability, and age.

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