Unreal Engine Programmer

Studio 316

United Kingdom

Remote

GBP 31,000 - 37,000

Full time

14 days+

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Job summary

Cornwall Games in the United Kingdom is seeking an experienced Unreal Engine programmer for a remote, 6-month contract (35 hours per week). You will contribute to PACS, a title with publishing support and a massive wishlist, collaborating with the PACS development team.

Applicants should have strong C++, Unreal Engine, and UI experience (UMG/Blueprints), plus Git proficiency. The role offers £34k starting salary, with extension potential based on performance and project needs.

Qualifications

  • Proven expertise with Unreal Engine in game development.
  • Strong C++ skills within Unreal projects.
  • Experience with networked/multiplayer gameplay, particularly P2P.
  • Experience on large open world projects.
  • Knowledge of UMG widgets and UI systems in Unreal.
  • Proficient with Blueprints in Unreal Engine.
  • Familiarity with Git version control.

Responsibilities

  • Collaborate with lead programmer and PACS development team.
  • Design, develop and implement gameplay systems or features.
  • Analyse and refactor code for optimisations within projects.
  • Identify potential issues and articulate risk areas in development.
  • Maintain high development standards and improve practices.
  • Support a safe and inclusive workspace.

Skills

Unreal Engine
C++
P2P multiplayer
Open world
UMG Widgets
Blueprints
Git
Team player
Problem solver

Job description

Job Type: 6 Month Contract (potential to extend)

Hours: 35 (Full Time)

Salary: Starting from £34k (depending on experience)

Location: Remote

We have an exciting opportunity to join our team and assist in the creation of PACS, a title with publishing support and over 150,000 wishlists. If you are a well versed programmer with great experience in Unreal Engine, looking for your next challenge, then we’d love to have a chat with you!

What you will be up to...
  • You will be working alongside our lead programmer and collaborating with the rest of the PACS development team.
  • Contributing to the design, development and implementation of gameplay systems or required features for PACS.
  • Analyse and refactor code for optimisations within projects you are involved in.
  • Anticipate, identify and articulate potential errors or problem areas within project developments.
  • Maintaining a high level of development standards and improving your practises
  • Upholding our commitment to a safe and inclusive workspace.
What we are looking for...
  • Outstanding and demonstrable understanding of Unreal Engine
  • Demonstrable experience working on P2P Multiplayer Networked titles
  • Great and demonstrable understanding of C++ with Unreal Engine
  • Demonstrable experience working on large open world projects
  • Great understanding and experience working with UMG Widgets & Common UI
  • Great and demonstrable understanding of Blueprints with Unreal Engine
  • Great knowledge and understanding of Git processes and practises
  • A great team player capable of working with a dynamic team
  • A keen problem solver with a creative mind for finding solutions
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