Unreal Engine Developer

YunoJuno

United Kingdom

Remote

GBP 22,750 - 45,500

Part time

14 days+

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Job summary

A leading freelance platform is seeking an Unreal MetaHuman Developer/Designer for a 1-week contract to enhance interactive AI avatars for events. The role requires expertise in Unreal Engine and MetaHumans. Candidates should be prepared to start ASAP and can work remotely, full-time or part-time. This position is essential for ensuring robust performance for live events in mid-November.

Qualifications

  • Experience with Unreal Engine and Metahumans required.
  • Familiarity with Convai is advantageous.
  • Knowledge of AI plugins is beneficial.

Responsibilities

  • Enhance interactive AI avatars for events.
  • Ensure robust performance in live environments.
  • Customize existing avatars as needed.

Skills

Previous experience with Unreal Engine
Previous experience with MetaHumans
Ideally worked with Convai
AI plug‑in experience

Job description

Overview

Unreal MetaHuman Developer/Designer / 1 week freelance contract

Background: An Event Management company has previously prototyped and successfully delivered interactive AI avatars for use at events and exhibitions for several clients. These avatars have been trained on client materials and brand guidelines to be a single source of knowledge for any queries and information relating to the client, their products and services, or general event information. They are also integral to lead generation and engaging passers‑by at the event.

The Ask: Although these avatars have proven to be highly successful and engaging at events, the team is looking for a partner who can bolster and enhance this offering to ensure the solution we’re providing is robust enough to cope with a live environment and avoid some of the pain points/challenges encountered at these pilot events.

Unreal 5.5 Metahumans: We create the avatars using the Unreal Metahuman creator, allowing a level of customisation for the clients without the need for bespoke character modelling & rigging. Small bespoke customisations can be made, e.g. adding branding to clothing & custom actions such as waving and dancing.

Convai: Convai offers an existing Unreal Engine plugin for metahumans and handles the AI API calls, idle animations, lip‑sync and knowledge ingest. While this plugin is fantastic, it is fairly limited in terms of customisation, so overrides in Unreal must be made.

HyperVSN Holographic Fans: Hypervsn displays use spinning LED’s to create the illusion of floating holographic images. They simply act as a 1080 x 2518px screen. We also often use 4k monitors when creating screen‑based avatars so build resolution must be responsive.

Gaming PC Specs: Razer Blade 15 Adv or Razer Blade Pro 17.

Skills / Requirements
  • Previous experience with Unreal Engine.
  • Previous experience with MetaHumans.
  • Ideally worked with Convai.
  • AI plug‑in experience would be a bonus.
Role Details
  • Duration: 1 week (part‑time or full‑time).
  • Location: Fully remote.
  • Must be able to start ASAP.
  • This role can be part‑time or full‑time, as long as it's completed before the live event in mid‑November.
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