Unreal 3D Artist

ZeroLight

Newcastle upon Tyne

On-site

GBP 32,000 - 52,000

Full time

14 days+
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Benefits offered by this job

Annual salary review
Pension scheme
Life Assurance
Tools provided
Free kitchen and snacks

Job summary

ZeroLight seeks an Unreal 3D Artist to bridge high-end asset creation with real-time rendering. You will craft environments and products in Unreal Engine, collaborating with art and development teams to optimize assets for real-time performance.

You’ll work on photoreal visuals for industry-leading experiences, with opportunities to shape workflows, pipelines, and technical artistry in a fast-paced, creative environment.

Qualifications

  • 2+ years’ experience in 3D art production, preferably in games or real-time visualization.
  • Demonstrable experience using Unreal Engine.
  • Demonstrable experience using 3DS Max (or Maya/Blender) and standard game art tools.
  • Strong knowledge of real-time material creation and shader techniques.
  • Experience with Substance 3D Designer is an advantage.
  • Familiarity with Unreal profiling and debugging tools to identify and fix performance bottlenecks is beneficial.
  • Basic understanding of Unreal's visual scripting system (Blueprints) is a plus.

Responsibilities

  • Create, optimise, and implement high-quality 3D assets, textures, and materials into Unreal Engine.
  • Set up lighting and rendering within Unreal to achieve photorealistic results.
  • Ensure models have clean topology, efficient UVs, and proper LOD for real-time performance.
  • Set up animations and rigging for real-time animation of mechanical elements.
  • Assemble modular asset variants and manage naming conventions for real-time changes.
  • Collaborate with engineering using version control to avoid overwrites.
  • Coordinate with delivery teams to report status, blockers, and schedules.

Skills

Unreal Engine
3DS Max/Maya/Blender
Real-time rendering
Shader techniques
Substance Designer
Profiling tools
Blueprints (visual scripting)

Tools

Git/Perforce

Job description

Newcastle upon Tyne, United Kingdom | Posted on 08/13/2026

Our product-configuration and content-production platform establishes competitive advantages for automotive OEMs around the world, using the cloud to make real-time rendering accessible and affordable for any user in any market.Featuring innovative experiences and stunning graphics, it enhances every stage of the vehicle-shopping journey by increasing engagement, delivering personalisation, and driving sales.Formed in Newcastle in 2014, we have expanded to become a truly international company, trusted to deliver major global projects with brands including VW, Audi, BRP, BMW, Nissan, and Mitsubishi

Job Description

Location: Newcastle upon Tyne / Hybrid Working

Type: Full Time

Please Note: We are unable to offer visa sponsorship for this role.

About ZeroLight

ZeroLight is a visualisation platform for brands that want to build stunning digital customer experiences that captivate and convert. Whether it’s creating world-beating product configurators, producing photoreal CGI content, or accessing enterprise-standard cloud-streaming, ZeroLight makes the process simpler, faster and more efficient.

The Role

We’re looking for a talented and adaptable Unreal 3D Artist to help us create industry-leading visual experiences. In this role, you will bridge the gap between high-end 3D asset creation and real-time rendering, bringing environments and products to life within Unreal Engine. You will work closely with both the art and development teams to ensure assets are not only visually stunning but also highly optimised for real-time performance.

Requirements
Technical Experience & Requirements
  • 2 plus years’ experience in 3D art production, preferably working within the computer games or real-time visualisation industry.
  • Demonstrable, strong experience using Unreal Engine.
  • Demonstrable experience using 3DS Max (or similar software like Maya/Blender) and standard game art technologies.
  • Strong knowledge of real-time material creation and cutting-edge shader techniques.
  • Experience using Substance 3D Designer is an advantage.
  • Familiarity with Unreal's profiling and debugging tools to identify and fix performance bottlenecks is highly beneficial.
  • Basic understanding of Unreal's visual scripting system is a plus.
The Person
  • Ability to pick up new skills and pipelines in a short time period with an eagerness to learn new software and bespoke systems.
  • A collaborative mindset with experience communicating with developers and working to strict deadlines.
  • Receptive to feedback, with the ability to take constructive criticism and quickly iterate on designs.
  • A pragmatic problem-solver who can find creative workarounds for real-time engine limitations.
Key Responsibilities
  • Create, optimise, and implement high-quality 3D assets, textures, and materials directly into Unreal Engine.
  • Set up lighting and rendering within Unreal, utilising dynamic global illumination and post-process volumes to achieve photorealistic results.
  • Ensure all models maintain clean topology, efficient UV mapping, and appropriate Level of Detail (LOD) for smooth real-time performance.
  • Set up animations, rig, and prepare mechanical elements for real-time animation (e.g., opening doors, bonnets, trunks, DRL’s and night lights).
  • Set up configurations, assembling modular asset variant sets, organising hierarchies and naming conventions to accommodate real-time parameter changes (e.g., swapping trim packages, wheel styles, or exterior colours).
  • Collaborate with the engineering team using version control software (e.g., Perforce or Git) to manage files and collaborate without overwriting work.
  • Collaborate with the delivery team to ensure clear communication on work status, blockers, and schedules.
What to expect

At ZeroLight, we value innovation and creativity, shaping our lifestyle and professional benefits around a supportive, collaborative, and rewarding environment.

Reward & Contribution
  • Annual salary review process
  • Contributory Pension Scheme
  • Life Assurance program
  • Provision of all the tools you need to perform your best work
  • Fully stocked kitchen with free drinks, crisps, fruit, yoghurts, biscuits, chocolate bars, porridge and granola.
Development & Progression
  • A comprehensive onboarding process to ensure you hit the ground running
  • Quarterly Collaboration Weeks where teams gather to share knowledge and best practices
  • One to one coaching sessions with qualified coaches
  • Company-wide personal development sessions on topics such as psychological safety and overcoming imposter syndrome
  • Mentorship from a team of seasoned professionals across different disciplines
  • Travel & conference opportunities
Time
  • Generous holiday allowance: 25 days holiday, which rises to 30 days based on length of service
  • Additional free holidays over the Christmas period when the studio closes.
  • All standard bank holidays
  • Flexible working hours with start and finish times between 8am - 10am / 4pm - 6pm
  • Employee Assistance Program (EAP) access for mental health and wellbeing support including access to therapy sessions
  • Free fruit and healthy snacks, running and sports clubs, Cycle to Work Scheme, and showers in the studio
  • Quarterly social gatherings, including our famous Christmas Party
  • Enjoy a creative, inclusive, and collaborative culture
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