Unreal 3D Artist: Real-Time Visualization Expert

ZeroLight Ltd.

United Kingdom

Hybrid

GBP 40,000 - 65,000

Full time

14 days+
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Benefits offered by this job

Annual salary review
Contributory Pension Scheme
Life Assurance program
Fully stocked kitchen with drinks, etc
Travel & conference opportunities
Quarterly Collaboration Weeks
One to one coaching sessions
Mentorship from experienced team
Flexible working hours

Job summary

ZeroLight Ltd. is seeking a talented Unreal 3D Artist to bridge high-end asset creation and real-time rendering in Unreal Engine, delivering visually stunning environments and products.

You will collaborate with art and development teams to optimise assets for real-time performance, set up lighting and materials, and contribute to modular pipelines while meeting tight deadlines. The role offers a hybrid working pattern in Newcastle upon Tyne, a creative, collaborative culture, and opportunities

Qualifications

  • 2 plus years’ experience in 3D art production, preferably working within the computer games or real-time visualisation industry.
  • Demonstrable, strong experience using Unreal Engine
  • Demonstrable experience using 3DS Max (or similar software like Maya/Blender) and standard game art technologies.
  • Strong knowledge of real-time material creation and cutting-edge shader techniques.
  • Experience using Substance 3D Designer is an advantage.
  • Familiarity with Unreal's profiling and debugging tools to identify and fix performance bottlenecks is highly beneficial.
  • Basic understanding of Unreal's visual scripting system is a plus.

Responsibilities

  • Create, optimise, and implement high-quality 3D assets, textures, and materials directly into Unreal Engine.
  • Set up lighting and rendering within Unreal, utilising dynamic global illumination and post-process volumes to achieve photorealistic results.
  • Ensure all models maintain clean topology, efficient UV mapping, and appropriate Level of Detail (LOD) for smooth real-time performance.
  • Set up animations, rig, and prepare mechanical elements for real-time animation (e.g., opening doors, bonnets, trunks, DRL’s and night lights).
  • Set up configurations, assembling modular asset variant sets, organising hierarchies and naming conventions to accommodate real-time parameter changes (e.g., swapping trim packages, wheel styles, or exterior colors).
  • Collaborate with the engineering team using version control software (e.g., Perforce or Git) to manage files and collaborate without overwriting work.
  • Collaborate with the delivery team to ensure clear communication on work status, blockers, and schedules.

Skills

3D art production
Unreal Engine
3DS Max / Maya / Blender
Real-time materials & shaders
Substance 3D Designer
Unreal profiling tools
Unreal visual scripting

Tools

Unreal Engine
3DS Max
Maya
Blender
Substance 3D Designer

Job description

ZeroLight Ltd. is seeking a talented Unreal 3D Artist to bridge high-end asset creation and real-time rendering in Unreal Engine, delivering visually stunning environments and products.

You will collaborate with art and development teams to optimise assets for real-time performance, set up lighting and materials, and contribute to modular pipelines while meeting tight deadlines. The role offers a hybrid working pattern in Newcastle upon Tyne, a creative, collaborative culture, and opportunities

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