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Technical Director (Unannounced Project)

Wargaming

Guildford

On-site

GBP 70,000 - 110,000

Full time

2 days ago
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Job summary

Wargaming's Guildford studio seeks a Technical Director to lead a new epic-scale military sci-fi game. This senior role involves setting the technical direction, mentoring teams, and ensuring high-quality execution across a distributed workforce. Candidates should have strong Unreal Engine experience and a solid background in game programming across multiple platforms.

Benefits

5 weeks Annual Leave
Dog-friendly office
Onsite canteen with free snacks
Referral program
Wellbeing perks (Mental Health Days)

Qualifications

  • Experience with networked multiplayer games, ideally MMO-scale.
  • Ability to inspire and develop technical talent.
  • Solid understanding of console game development.

Responsibilities

  • Define and own the technical vision and architecture for the project.
  • Select and integrate third-party tools and middleware.
  • Collaborate with art and design leads to ensure technical implementation supports creative goals.

Skills

Game programming
Leadership
Communication

Education

Strong Unreal Engine experience

Tools

Bigworld technology

Job description

Technical Director (Unannounced Project)

DPS Games is a Wargaming studio, proudly backed by the global success of titles like World of Tanks. Based in Guildford, we are part of one of the world’s leading free-to-play PC game companies, with the resources and experience to support ambitious, long-term development.

We're currently building our next big project: a collaboration with a world-renowned name, an epic-scale military sci-fi fantasy, free-to-play game focused on delivering cinematic visual quality and a rich, immersive world.

Now in the early stages of pre-production and prototyping, we’re looking for a Technical Director to lead the technology strategy for our next major game. This is a complex and highly collaborative role, responsible for setting technical direction across multiple internal and external teams.

Reports to

Development Director

What will you do?
  • Define and own the technical vision and architecture for the project, balancing performance, scalability, and maintainability.
  • Select and integrate appropriate third-party tools and middleware, while identifying where custom solutions are needed. Establish and evolve engineering processes that support efficient development across highly distributed development teams
  • Collaborate closely with art and design leads to ensure technical implementation supports creative goals.
  • Maintain responsibility for the technical quality of the product, including performance targets, code quality, and best practices. Mentor, develop and lead both internal and external engineering, while supporting team growth and development.
  • Work with the leadership and product teams on strategic decision-making and long-term planning.
What are we looking for?
  • Strong Unreal Engine experience with at least one shipped title as a lead programmer or technical director.
  • Proven background in game programming, ideally across multiple systems or platforms.
  • Experience working with networked multiplayer games, ideally MMO-scale.
  • Solid understanding of PC and/or console game development and distribution (at least one platform required, ideally - both).
  • Experience working closely with cross-discipline teams, especially art and design.
  • A natural mentor and people manager, able to inspire and grow technical talent.
  • Great verbal and written communication skills in English.
What additional skills will help you stand out?
  • Experience in leading distributed engineering teams, including external vendors and outsourcing partners.
  • Previous involvement in launching or operating a live free-to-play game.
  • Familiarity with Bigworld technology.
  • Broad technical knowledge across areas such as AI, physics, rendering, UI, networking, optimization, and content pipelines.
  • Onsite (remote work is not available for this role)
  • This role is eligible for relocation & immigration support

Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:

  • 5 weeks of Annual Leave per calendar year - increasing over time to a maximum 30 days per year, with the ability to buy up to an additional 5 days through our holiday buy scheme
  • Additional paid time off (Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation and enhanced Maternity & Paternity Leave Benefits
  • Dog-friendly office
  • Onsite canteen (with an endless supply of free snacks and drinks)
  • Video games area
  • Family coverage for Private Medical Insurance (pre-existing conditions are covered), Life Insurance, Pension scheme offering a matched 4% tax free employee contribution
  • Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders)
  • Career development and education opportunities within the company
  • Employee discounts via Perkbox
  • Personal Wargaming Gaming Account
  • Company events (including events for partners/children)
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
  • DPS Games, a Wargaming company,is one of the main European hubs for game development with 25 years of experience on the market
Please submit your CV in English to ensure smooth processing and review.
About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

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