Job summary
Sideglobal is seeking a Technical Artist to enhance collaboration between art and engineering teams. This role focuses on optimizing asset pipelines, solving technical challenges, and delivering high-quality visuals for various platforms. Candidates should possess 3+ years of experience in the video game industry and have contributed to at least one shipped title. The position aims to build a talent pool for future project-based opportunities in game development.
Proficiency in scripting languages (e.g., Python, MEL, or MaxScript)
Strong understanding of shaders and rendering pipelines
Experience with 3D modeling and texturing tools (e.g., Maya, Blender)
Strong analytical and debugging skills
Excellent communication and teamwork abilities