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Cloud Imperium Games in Manchester is seeking a Systems Designer to shape the Persistent Universe of Star Citizen. You will collaborate across design and development teams to define mechanics, rules, and player feedback, delivering clear documentation and prototypes to showcase ideas.
The role requires ownership of features, strong communication, and passion for sci-fi games; you will balance systems with data and playtests and contribute to the universe's growth.
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best we can deliver, and we believe wholeheartedly in the value of exceptional diverse talent.
Cloud Imperium is looking for an enthusiastic a Systems Designer to work on its ever-expanding Persistent Universe at its UK studio located in the heart of Manchester.
As a Systems Designer you will be responsible for designing feature concepts and game mechanics for Star Citizen! Reporting to the Lead Designer and collaborating with Creative Directors you will be part of the Persistent Universe feature team. Take this opportunity and leave your mark in the Star Citizen Universe.
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.