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Software Engineer - Gameplay - Developer Frameworks Tools

Meta

London

On-site

GBP 50,000 - 80,000

Full time

2 days ago
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Job summary

A leading technology company is seeking a Software Engineer for their Developer Platforms team. The role involves creating tools and frameworks that enhance the experience for third-party developers building for Meta's AR/VR products. Ideal candidates will have a strong background in 3D software development and experience with Unity or Unreal engines. Join us to innovate and shape the future of immersive technology!

Qualifications

  • 3+ years experience building and shipping commercial 3D software.
  • Experience developing software within game development, AR, or VR.

Responsibilities

  • Build tools for Third Party Quest developers across various platforms.
  • Design tools and core components for easy use of Meta APIs/SDKs.

Skills

C/C++
C#
3D software
computer graphics

Education

Bachelor’s degree in Computer Science

Tools

Unity
Unreal

Job description

Software Engineer - Gameplay - Developer Frameworks Tools

2 weeks ago Be among the first 25 applicants

Reality Labs at Meta is helping more people around the world come together and connect through world-class Augmented and Virtual reality (AR/VR) products. With global departments dedicated to research and development in computer vision, machine learning, digital humans, social interaction, and more, AR/VR is committed to driving the state of the art forward through relentless innovation. The potential to change the world is immense - and we’re just getting started.Augmented and Virtual reality will transform the way people come together to work and play. By developing new hardware and software products that can understand human appearance, movement and expression, we aim to make it possible for people to feel like they are directly in front of each other, despite being separated by vast distances.Developer Platforms team supports all the various build paths available to 3P developers to build for Meta Quest: Unity, Unreal, Spatial SDK, Web XR and Horizon Worlds.As a Software Engineer in Developer Platforms , you will reduce friction and cost for 3P developers by creating Tools and Frameworks across the various build paths that make building for Quest and Horizon Worlds easier than ever.Together, let’s step into the adventure of a lifetime as we make science fiction real, and change the world.

Software Engineer - Gameplay - Developer Frameworks Tools Responsibilities:

  • Build tools for Third Party Quest developers across Unity, Unreal, Spatial SDK, Web XR and Horizon World. Help them move faster and create more delightful content for our headsets.
  • Communicate and show empathy to third party developers. Their success is the only measure of our success.
  • Design tools and core components up and down the software stack, with a focus on making it easy for third party developers to use our Meta APIs / SDKs.
  • Work with your team and cross functional partners to drive roadmap creation

Minimum Qualifications:

  • Bachelor’s degree in Computer Science, Computer Engineering or equivalent combination of education and experience.
  • 3+ years experience building and shipping commercial 3D software in C/C++, C# or similar language.
  • 3+ years experience with either proprietary or commercial 3D engines (Unity, Unreal, etc).
  • Experience in any of the following: developing 3D pipelines (processing models, scenes, textures, materials or animation), developing software within the game development, Augmented Reality or Virtual Reality or experience building interactive real-time 3D products.
  • 2+ years experience in any of the following: computer graphics, rendering, physics-based simulation, 3D character animation, advanced optimisation techniques, or games middleware/tooling

Preferred Qualifications:

  • 5+ years of experience with Unity or Unreal engines
  • 5+ years of experience with Tooling for game developer

About Meta:

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Seniority level
  • Seniority level
    Not Applicable
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Engineering and Information Technology
  • Industries
    Technology, Information and Internet

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