Senior Real-Time VFX Artist for Space Epics

Cloud Imperium Games

Manchester

On-site

GBP 50,000 - 70,000

Full time

3 days ago
Be an early applicant
Application generator

Don’t send a generic resume — generate a resume and cover letter tailored to this exact role.

Get past ATS filters

Job summary

Cloud Imperium Games in Manchester is seeking a Senior VFX Artist to join our team of artists and programmers, delivering cutting edge visual effects for a boundless sandbox universe. You will create a vast variety of effects supporting epic spaceship battles, storms on hostile planets, holographic displays, and tiny dust motes in remote outposts.

You will use 3DS Max, Houdini, Embergen and After Effects, optimize for in-game performance, and work closely with VFX programmers, Art, Design and

Qualifications

  • Solid understanding of real-time VFX fundamentals.
  • Experience with real-time particle systems in a game engine.
  • Keen eye for detail and ability to critique existing effects.
  • Be highly self-motivated and show initiative.
  • Provide guidance and support to more junior team members.

Responsibilities

  • Create sci-fi VFX using CIG's real time VFX Editor.
  • Use software packages such as 3DS Max, Houdini, Embergen and After Effects to generate texture and mesh assets for use with your real time effects.
  • Optimize your effects to run efficiently in-game whilst maintaining high visual quality.
  • Work closely with our team of dedicated VFX programmers to improve our VFX technology and pipelines where possible.
  • Collaborate with other teams including Art, Design and Audio to help bring the Star Citizen universe to life.

Skills

Real-time VFX fundamentals
Particle systems
Self-motivation
Problem solving
Mentoring juniors
Team collaboration

Tools

3DS Max
Houdini
Embergen
After Effects
Real-time VFX Editor

Job description

Cloud Imperium Games in Manchester is seeking a Senior VFX Artist to join our team of artists and programmers, delivering cutting edge visual effects for a boundless sandbox universe. You will create a vast variety of effects supporting epic spaceship battles, storms on hostile planets, holographic displays, and tiny dust motes in remote outposts.

You will use 3DS Max, Houdini, Embergen and After Effects, optimize for in-game performance, and work closely with VFX programmers, Art, Design and

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Lead Real-Time VFX Artist: Space Sim AAA
Lead Real-Time VFX Artist: Space Sim AAA

Foundry 42 Ltd. Uk • Manchester

Hybrid
GBP 60,000 - 90,000
Principal Real-Time VFX Artist - Sci-Fi Space Sandbox Leader
Principal Real-Time VFX Artist - Sci-Fi Space Sandbox Leader

Festybay • Manchester

On-site
GBP 55,000 - 80,000
Lead Real-Time VFX Artist for Space Games
Lead Real-Time VFX Artist for Space Games

Cloud Imperium Games • Manchester

On-site
GBP 75,000 - 100,000
Lead Real-Time VFX Artist – Space Sandbox
Lead Real-Time VFX Artist – Space Sandbox

Cloud Imperium Games Limited • Manchester

On-site
GBP 85,000 - 110,000
Senior VFX Artist
Senior VFX Artist

Cloud Imperium Games • Manchester

On-site
GBP 50,000 - 70,000
Senior Real-Time Rendering Engineer
Senior Real-Time Rendering Engineer

Cloud Imperium Games • Manchester

On-site
GBP 90,000 - 130,000
Principal VFX artist job at Cloud Imperium Games, UK
Principal VFX artist job at Cloud Imperium Games, UK

Festybay • Manchester

On-site
GBP 55,000 - 80,000
Head Graphics Engineer: Rendering for a Space Sandbox
Head Graphics Engineer: Rendering for a Space Sandbox

Foundry 42 Ltd. Uk • Manchester

Hybrid
GBP 90,000 - 135,000
Principal VFX Artist
Principal VFX Artist

Foundry 42 Ltd. Uk • Manchester

Hybrid
GBP 60,000 - 90,000
Principal VFX Artist
Principal VFX Artist

Cloud Imperium Games • Manchester

On-site
GBP 75,000 - 100,000