Senior ML Engineer: Real-Time Graphics & Streaming

sonyinteractiveentertainmentglobal

Greater London

Hybrid

GBP 90,000 - 130,000

Full time

14 days+

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Benefits offered by this job

Discretionary bonus opportunity
Hybrid Working (within Flexmodes)
Private Medical Insurance
Dental Scheme
25 days holiday per year
On Site Gym
Subsidised Café
Free soft drinks
On site bar
Access to cycle garage and showers

Job summary

Sony Interactive Entertainment seeks an independent Senior ML Engineer to join the Visual Computing Group (VCG). You will design and deploy neural networks for game rendering and streaming systems, aiming for state-of-the-art runtime efficiency, visual quality, and latency.

Responsibilities include developing generative models for graphics and video processing, researching new methods, and collaborating on publications and patents.

Qualifications

  • PhD or MSc in a relevant field, or equivalent experience in the domain.
  • 5+ years of demonstrable research experience in industry or academia.
  • Strong background in TensorFlow or PyTorch, Python and CV/graphics libraries.
  • Evidence of leading technical developments via publications in top conferences.

Responsibilities

  • Develop and improve core generative models for graphics and video processing.
  • Research and prototyping of new methods for graphics or video enhancement and data generation pipelines.
  • Collaborate on drafting publications and patent submissions.
  • Participate in core R&D work with other teams at Sony Interactive Entertainment.

Skills

TensorFlow
PyTorch
Python
Computer Vision
Graphics Processing
ML Research
Publications

Education

PhD or MSc in Computer Science, Electronic Engineering, AI, ML, Computer Graphics or related field

Tools

HDF5

Job description

Sony Interactive Entertainment seeks an independent Senior ML Engineer to join the Visual Computing Group (VCG). You will design and deploy neural networks for game rendering and streaming systems, aiming for state-of-the-art runtime efficiency, visual quality, and latency.

Responsibilities include developing generative models for graphics and video processing, researching new methods, and collaborating on publications and patents.

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