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Senior Level Designer

TN United Kingdom

Manchester

On-site

GBP 40,000 - 80,000

Full time

11 days ago

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Job summary

Join a forward-thinking company as a Senior Level Designer, where you'll collaborate with talented teams to create immersive locations for an innovative multiplayer space sim. Your role will involve defining gameplay visions, prototyping engaging challenges, and mentoring junior members. This is an exciting opportunity to contribute to groundbreaking projects that push the boundaries of gaming and create memorable experiences across vast universes. If you're passionate about game design and want to make a significant impact, this role is perfect for you.

Qualifications

  • Experience in developing AAA titles from concept to completion.
  • Proficient in creating dynamic puzzles and traversal challenges.

Responsibilities

  • Collaborate with designers and artists to develop diverse locations.
  • Prototype level interactions and modular content layouts.

Skills

Level Design
3D Blockouts
Game Editors
Communication Skills
Open-World Multiplayer Games

Tools

Advanced Editor Tools
Blockout Tools

Job description

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As a Senior Level Designer, you will work closely with the Lead Level Designer, Assistant Content Director, and the Art team to build Locations and Sandbox experiences for Star Citizen and Squadron 42. Your responsibilities include creating everything from small outposts to large cities across multiple planets, moons, and solar systems. Collaborating with Artists, you will be central to developing our Sandbox experience and bringing the universe to life!

Founded in 2012, Cloud Imperium Games creates innovative video games that set new standards. We are currently developing Star Citizen, a record-breaking multiplayer space sim, and Squadron 42, a cinematic single-player adventure in the same universe. Join us to push boundaries and make gaming history.

Learn more about life at Cloud Imperium Games here: https://www.youtube.com/watch?v=rH59z29Odfo

What does a Senior Level Designer at CIG do?
  • Collaborate with Game Designers and Artists to develop diverse locations within the Star Citizen and Squadron 42 universe.
  • Define the gameplay vision for sandbox experiences, implementing dynamic puzzles and traversal challenges systematically.
  • Prototype level interactions, puzzles, challenges, events, and modular content layouts.
  • Mentor junior team members and foster a collaborative team environment.
  • Provide feedback to the tools team to enhance location tools and procedural content experiences.
What do we expect from our Senior Level Designer?
  • Experience in developing and shipping AAA titles, with understanding of level/location creation from concept to completion.
  • Proficiency with Game Editors and blockout tools, emphasizing 3D blockouts and flow.
  • Technical expertise with advanced editor tools and modular/procedural content.
  • Strong communication skills and cross-disciplinary collaboration experience.
  • Experience working on open-world multiplayer games.
Diversity Statement

CIG is committed to fostering a diverse and inclusive workplace that celebrates all backgrounds, lifestyles, and perspectives. We aim to create a space where authentic recognition and understanding of diversity are prioritized, and we strive to build a team that reflects all walks of life. Our differences make us stronger and more innovative.

Beware of fraudulent job offers claiming to be from CIG. We do not request personal information, bank details, or money through social media or chat apps. If you suspect fraud, report it to local authorities and contact us at [email protected] with any information.

If you enjoy dynamic growth and working with enthusiastic, high-achieving teams, you'll thrive at CIG!

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