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Panic-Stations is seeking a Senior 3D Generalist Artist for a 6 month contract to contribute to an unannounced co-op combat game. You will work autonomously on modular environments, props and characters, implementing assets in-engine.
You’ll collaborate across disciplines, join playtests, and help optimize art pipelines while prioritizing speed and quality to ship builds on a tight schedule from a UK remote setup.
We're a games studio focused on building games that bring people together.
We believe that games that deliver the most fun-per-minute have the highest chance of success. We are a start-up and not a big company, which means we're a bit scrappy but we're resourceful, highly collaborative and focused on outcomes and shipping builds over process and meetings.
We aim to hire multi-talented individuals who can operate autonomously and at speed, with every role at the studio being hands-on working directly on our games.
We're looking to bring on a Senior 3D Generalist Artist for a 6 month contract, with potential to extend further depending on how things go.
We're looking for a Senior 3D Generalist Artist that has experience building modular environments and character art, to contribute to art production on an exciting unannounced co-op combat game.
You'll mainly be working on modular environments, props, set dressing and character / creature work.
There's more to it than just creating assets, it's about being an invaluable team member.
You're not just handing off art assets, you're implementing them in-engine.