Remote Mocap Animator for Games – 9-12 Month Contract

the hive

Greater London

Hybrid

GBP 28,000 - 48,000

Full time

12 days ago

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Job summary

Side is seeking a Motion Capture Animator to work remotely with a team across Europe. The contract runs 9-12 months with an ASAP start date, and the role centers on high-precision mocap data processing and integration into game pipelines.

You will clean, label, and retarget motion data, fix artifacts, and ensure correct motion transfer to 3D rigs while coordinating with animation and cinematic teams under tight deadlines.

Qualifications

  • Experience in data-cleanup and retargeting for games.
  • 3-5 years in cleanup/tracking for game production.
  • Strong understanding of animation curves and FK/IK systems.

Responsibilities

  • Data Cleaning & Tracking: label and track raw point-cloud data.
  • Skeletal Solving & Retargeting: map data to 3D rigs and fix issues.
  • Pipeline & Organization: meet deadlines and hand off data to teams.

Skills

Attention to detail
Patience with repetitive data
Organized workflow
Creative problem solving
Ability to interpret notes
AI/tech adaptability

Tools

Autodesk MotionBuilder
Vicon Shogun Post
Autodesk Maya
Unreal Engine
Unity

Job description

Side is seeking a Motion Capture Animator to work remotely with a team across Europe. The contract runs 9-12 months with an ASAP start date, and the role centers on high-precision mocap data processing and integration into game pipelines.

You will clean, label, and retarget motion data, fix artifacts, and ensure correct motion transfer to 3D rigs while coordinating with animation and cinematic teams under tight deadlines.

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