Remote Lead UX Designer - Star Trek Fleet Command

FarCoder

United Kingdom

Remote

GBP 19,000 - 30,000

Full time

10 days ago

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Job summary

Scopely is seeking a Lead UX Designer for Star Trek Fleet Command, working remotely from the United Kingdom. You will define the UX vision for live-service 4X gameplay, partnering with product, designers and engineers to deliver engaging experiences.

You will mentor designers, translate complex requirements into intuitive flows, and produce sketches, wireframes, user journeys, and interactive prototypes. A passion for games and player-centered design is essential to succeed in this role.

Qualifications

  • Proven leadership in game UX for live-service titles.
  • Experience designing for complex 4X or strategy systems.
  • Strong mentoring and performance management skills.
  • Knowledge of game development pipelines and cross-discipline workflows.
  • Ability to design with technical constraints and implementation realities in mind.

Responsibilities

  • Set design standards and craft the UX vision for Star Trek Fleet Command.
  • Own and deliver aspirational UX for new features and player experiences.
  • Ground design decisions in real player perspectives and data.
  • Produce sketches, wireframes, user flows, and interactive prototypes.
  • Collaborate with product teams, game designers and artists to refine ideas throughout development.

Skills

React
Go
REST
Sketch
Design Principles
MEAN

Tools

Sketch
MEAN

Job description

Scopely is seeking a Lead UX Designer for Star Trek Fleet Command, working remotely from the United Kingdom. You will define the UX vision for live-service 4X gameplay, partnering with product, designers and engineers to deliver engaging experiences.

You will mentor designers, translate complex requirements into intuitive flows, and produce sketches, wireframes, user journeys, and interactive prototypes. A passion for games and player-centered design is essential to succeed in this role.

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