Remote Lead UX Designer - Live Games (4X/Strategy)

Scopely

England

Remote

GBP 90,000 - 120,000

Full time

11 days ago

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Job summary

Scopely is seeking a Lead UX Designer to shape UX for Star Trek Fleet Command on a remote basis in the UK. You will lead design standards, champion full player experiences, and collaborate closely with product teams, designers, and artists to refine ideas grounded in real player perspectives.

You will mentor team members, drive improvements in craft quality, and apply a strategic UX vision to live-service, deep 4X gameplay experiences. A culture of curiosity and collaboration supports this role.

Qualifications

  • Proven track record of leadership in Game UX for live-service games (4X/strategy preferred).
  • Strong mentorship and ability to develop team members while maintaining high craft quality.
  • Ability to work with product teams, designers, and artists to refine ideas and stay aligned.

Responsibilities

  • Set design standards and UX vision for Star Trek Fleet Command across complex 4X systems.
  • Own aspirational UX for new features and player experiences with intuitive flows.
  • Build deep knowledge of the game to design from real player perspectives.

Skills

Leadership in Game UX
Mentorship
Cross-functional collaboration
Player-centered design
Prototyping & wireframes

Job description

Scopely is seeking a Lead UX Designer to shape UX for Star Trek Fleet Command on a remote basis in the UK. You will lead design standards, champion full player experiences, and collaborate closely with product teams, designers, and artists to refine ideas grounded in real player perspectives.

You will mentor team members, drive improvements in craft quality, and apply a strategic UX vision to live-service, deep 4X gameplay experiences. A culture of curiosity and collaboration supports this role.

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