Remote Game Engine Developer (C++/OpenGL/Vulkan)

Jagex

Cambridge

Remote

GBP 65,000 - 90,000

Full time

14 days+

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Benefits offered by this job

Private Healthcare
Discretionary annual performance bonus
Minimum 6% Pension contributions
Life Insurance
Enhanced family leave policies
Flexible working hours
25 days annual leave + bank holidays

Job summary

Jagex is seeking a game engine developer in Cambridge to enhance RuneTek, our cross‑platform engine. You will work with production and game teams to deliver complex technical solutions and ensure production readiness.

The role focuses on modern C++ engine work, GLSL shading, and performance profiling across CPU/GPU. Remote-friendly with onsite as needed, joining a team shaping the future of our engine tech.

Qualifications

  • Demonstrable game engine development experience in modern C++, working alongside GLSL and Python.
  • Experience profiling CPU, GPU and memory in live products and turning results into fixes.
  • Experience on AAA threaded renderers powered by OpenGL and Vulkan, with GLSL as the primary shading language.
  • Comfortable maintaining build systems for C++ codebases — CMake experience is an advantage.
  • Experience with test-driven development.
  • Java programming experience is a bonus.

Responsibilities

  • Enhance and maintain engine technology and code libraries across networking, audio, input, file systems, maths libraries, and tooling interoperability.
  • Research, innovate and develop new engine tech, delivering production-ready components.
  • Contribute scalable, robust, high-performance code meeting department standards.
  • Deliver on projects of moderate scope and impact, balancing product, production and engineering priorities.
  • Stay proactive in making game tech faster and more effective, evaluating off-the-shelf and in-house solutions.
  • Shape your specialization over time with mentorship and support from the team.

Skills

C++ game engine
GLSL
Python
Performance profiling
OpenGL/Vulkan
CMake
Test-driven development
Java

Tools

GLSL tooling

Job description

Jagex is seeking a game engine developer in Cambridge to enhance RuneTek, our cross‑platform engine. You will work with production and game teams to deliver complex technical solutions and ensure production readiness.

The role focuses on modern C++ engine work, GLSL shading, and performance profiling across CPU/GPU. Remote-friendly with onsite as needed, joining a team shaping the future of our engine tech.

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