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Jobtailor is seeking a senior game engine developer to enhance and maintain engine technology across networking, audio, input, file systems, maths libraries, threaded job systems, and tools interoperability. You will research and deliver production-ready engine technology to power AAA titles.
Demonstrated experience in modern C++, GLSL, OpenGL/Vulkan, and performance profiling is required, with a track record of robust, scalable code and live-product improvements.
Demonstrates expertise in game engine development with a strong focus on modern C++, GLSL, and performance profiling. Capable of delivering scalable and robust solutions while collaborating effectively with production and game development teams.