We're an award-winning games studio known for producing dark storytelling titles such as the BAFTA-winning Until Dawn, the cinematic masterclass of The Dark Pictures Anthology, the multi-award-winning The Quarry, the world of Little Nightmares and many more!
We're looking for a
Quality Assurance Tester to join us here at Supermassive Games...
The Advanced Game Tester role will be a go-to person in the discipline, with a proven track record in game testing, strong analytical and communication skills, and a dedication to maintaining top-quality gameplay experiences.
Heres a snippet of what youll be up to:
- Support development teams by rigorously testing new features as they're implemented, ensuring daily build stability across PC and console platforms
- Accurately identify, document and report bugs, glitches, errors, or defects using bug-tracking tools while maintaining database integrity
- Execute detailed and comprehensive test plans, test cases, and test scripts to systematically cover all aspects of the game
- Validate implemented fixes and perform regression testing across all platforms to confirm that previous issues are resolved and new updates have not introduced new problems
- Perform destructive testing across all platforms to identify edge cases and potential points of failure by intentionally causing errors and unexpected behaviours
- Maintain high-quality standards throughout the testing phases, ensuring all releases meet or exceed set quality benchmarks
- Track, verify, and validate bug fixes and game updates to monitor overall game quality throughout development cycles
- Conduct compatibility testing across various platforms and devices to ensure a consistent player experience
- Continuously improve testing protocols, processes and tools to enhance overall efficiency and effectiveness
- Ensure all test documentation is organised, up-to-date, and easily accessible to relevant team members
- Accurately document identified bugs, including necessary information and evidence, ensuring thorough record-keeping
- Maintain accurate records of testing activities and results to support audit and compliance requirements
- Provide detailed feedback and suggestions on game design, features, mechanics, graphics, sound, and user interface
- Prepare comprehensive test plans, test cases, and reports to provide transparency and context to relevant stakeholders
- Track and report advanced testing metrics and KPIs to monitor progress and highlight areas for improvement
- Perform usability testing and support user research as required to gather feedback from users
- Work closely with designers, programmers, and other team members to ensure efficient resolution of issues. Proactively providing all relevant information to assist in problem-solving
- Participate in game design reviews and provide constructive criticism and feedback as requested
- Foster open communication and knowledge sharing within the team and across disciplines
- Act as a go-to person within the QA team, providing guidance and support to junior and mid-level testers
- Mentor team members to enhance their skills and knowledge
Requirements
What we're looking for:
- Experience in both manual and automated testing environments
- Extensive experience testing games on both PC and console, utilising accurate documentation and instructions
- Ability to execute structured test plans, particularly smoke and regression tests
- Proficient in various testing techniques, including functional, regression, destructive, and compatibility testing
- Excellent knowledge of game testing methodologies, tools and best practices, including GDKs such as Xbox Manager and Target Manager
- Proficiency in using Microsoft Office applications, defect-tracking tools and systems, and bug-tracking software (e.g., Jira)
- Deep knowledge of game development processes and lifecycles
- Proven experience in game testing or quality assurance roles, with a portfolio of tested games demonstrating expertise and contributions
- Ability to take initiative and proactively identify potential issues or areas for improvement
- Strong communication skills, both written and verbal, for effective bug reporting and collaboration
- Detail-oriented mindset with exceptional analytical, problem-solving, and investigative skills
- High degree of self-motivation, with the ability to perform under pressure and meet deadlines
- Team player with the flexibility to adapt to changing priorities, working equally well both alone and in a team environment
- Passion for video games and gaming culture, with a profound understanding of what constitutes a great gaming experience from both the player's perspective and overall gameplay
Benefits
The Perks of being a Supermassive Superstar are:
- 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
- Private Medical Insurance (BUPA)
- Life Assurance (6 x annual salary)
- Quarterly Profit related Bonus
- Pension Scheme
- Employee Assistance Programme
- Income Protection
- Enhanced Family Leave (maternity and paternity pay)
- Generous staff referral scheme