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Principal Audio Programmer

Sony Interactive Entertainment

London

On-site

GBP 60,000 - 100,000

Full time

6 days ago
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Job summary

An innovative firm is seeking a Principal Audio Programmer to lead audio technology development projects for game teams. This role involves overseeing the delivery of cutting-edge audio solutions and collaborating with various departments to enhance project functionality. The ideal candidate will have extensive experience in console and PC development, particularly in audio systems, and a passion for video games. Join a dynamic team that fosters creativity and empowers employees in a diverse environment, where your contributions will significantly impact the gaming experience.

Qualifications

  • 7-10 years of console/PC development experience required.
  • Expertise in C++ and audio middleware is essential.
  • Strong communication and teamwork skills are crucial.

Responsibilities

  • Lead audio technology projects and deliver solutions.
  • Provide technical support to junior team members.
  • Drive external audio technology development.

Skills

C++
Audio Middleware (FMOD, Wwise)
3D Mathematics
Digital Signal Processing
Plugin/DAW Development
C#
Python
LUA
Communication Skills
Team Collaboration

Job description

Join to apply for the Principal Audio Programmer role at Sony Interactive Entertainment

4 days ago Be among the first 25 applicants

Join to apply for the Principal Audio Programmer role at Sony Interactive Entertainment

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

PURPOSE OF THE JOB

To lead audio technology development projects within PlayStation Studios and provide end-to-end audio solutions to game teams and platform stakeholders. Drive best practices and own quality and delivery of larger-scale cutting-edge audio technology features. Liaise with multiple external departments to foster relationships and drive external audio technologies.

Typical projects include:
  1. Scheduling, overseeing, and directly building tech features used on multiple game titles simultaneously.
  2. High-level collaboration with other game production departments and platform teams.
  3. Developing workflows to be used by external departments such as sound and music.
  4. Working with management to improve department functionality.
Main Duties & Responsibilities
  1. Overall delivery of audio technology for department, studios, and platform.
  2. Technical support for more junior team members.
  3. Future development of audio systems to be used on multiple projects.
  4. Driving external audio technology development.
CONTACTS & INTERFACES
  • Audio T&T Manager (Direct Report)
  • Audio T&T team members
  • Creative Arts Audio Design
  • Creative Arts Music Production
  • R&D Audio
  • 1st Party Technology Teams
  • 1st Party Game Teams
  • 3rd Party Middleware Teams
  • Creative Arts Management team
  • Studio Management teams
CORE COMPETENCIES
  • Technically Outstanding
  • Enthusiastic
  • A keen eye for detail
  • Reliable
  • Able to work under pressure and to tight deadlines
  • A Team worker
  • Self-Motivated
  • Resourceful
  • Communication skills, both written and oral
  • Ability to listen to others
  • Innovative and imaginative
  • Patient
  • Organised
  • Driven
Skills/Knowledge And Experience
  • Minimum 7-10 years front-line console/PC development experience and/or plugin/DAW development
  • In-depth knowledge of all game systems including streaming systems, multithreading, physics, IO, AI, animation, etc.
  • Plugin and UI development experience
  • Passionate about audio and video games
  • Expert in C++ and object-oriented design
  • Experience with C#, Python, LUA, or other scripting languages
  • In-depth knowledge of 3D mathematics
  • In-depth knowledge of acoustics and digital signal processing
  • In-depth knowledge of audio middleware (FMOD, Wwise)
  • Experience in DSP and plugin design
  • Excellent written and verbal communication skills
Preferred, but not essential:
  • Experience with graphical patching environments (PD, MAX/MSP, Reaktor)
  • Experience collaborating with multiple internal departments
  • Management experience
Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership, or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer, and qualified applicants with arrest and conviction records will be considered for employment.

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