Level Designer: Shape Immersive Worlds & Player Flow

the hive

Greater London

Hybrid

GBP 35,000 - 60,000

Full time

4 days ago
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Job summary

The hive in London is seeking a Level Designer to shape playable spaces by defining how players read routes, balance pacing, and tune encounters within a performant game world. You’ll work primarily inside an editor, scripting events, using visual scripting, and building across connected areas while coordinating with level artists and game designers.

Applicants should be passionate about layout, spacing, and storytelling through environment design, with an eye for staying within performance

Responsibilities

  • A level designer builds the playable space: the layout of an area, the route a player takes through it, the placement of encounters, cover, pickups and the signposting that makes all of it readable.
  • Most of the job happens inside an editor, scripting events and triggers, using visual scripting such as Blueprints, and building across connected areas within a performance budget.

Job description

The hive in London is seeking a Level Designer to shape playable spaces by defining how players read routes, balance pacing, and tune encounters within a performant game world. You’ll work primarily inside an editor, scripting events, using visual scripting, and building across connected areas while coordinating with level artists and game designers.

Applicants should be passionate about layout, spacing, and storytelling through environment design, with an eye for staying within performance

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