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Hangar 13 seeks a Lead Shader/Material Artist with deep UE5 expertise to define material workflows, drive look development, and lead both internal and external teams toward world-class visuals. You will enhance shaders, materials, and rendering pipelines while balancing performance across platforms.
You will collaborate with Art Directors and engineers, mentoring a team and ensuring alignment with production goals. Onsite presence is required at least 3 days per week.
Hangar 13 seeks a Lead Shader/Material Artist with deep UE5 expertise to define material workflows, drive look development, and lead both internal and external teams toward world-class visuals. You will enhance shaders, materials, and rendering pipelines while balancing performance across platforms.
You will collaborate with Art Directors and engineers, mentoring a team and ensuring alignment with production goals. Onsite presence is required at least 3 days per week.