Lead Engineer: Studio Tooling & AI Pipelines

Playdemic

England

Presencial

GBP 90.000 - 130.000

Jornada completa

Hace 4 días
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Descripción de la vacante

Electronic Arts in the United Kingdom is seeking a seasoned Lead Engineer to drive engineering productivity across the studio, delivering advanced tooling, automation, and optimized workflows to empower engineers, artists and designers.

You will partner with the Technical Director, develop build systems, CI/CD pipelines, and observability dashboards, while promoting engineering excellence and clear communication across teams.

Formación

  • Significant professional software engineering experience, ideally within games or another technically demanding industry.
  • Experience building engineering, production or operational tooling, such as dashboards, build systems, CI/CD pipelines or developer workflows.
  • Strong software engineering fundamentals with the ability to work across a broad range of technologies.
  • Experience collaborating across disciplines including engineering, design, art and production.
  • Experience taking ownership of ambiguous technical problems and turning ideas into practical, adopted solutions.
  • Ability to rapidly learn new technologies, tools, and programming languages
  • Excellent communication and collaboration skills, with the ability to partner effectively across teams and disciplines.

Responsabilidades

  • Partner with the Technical Director to execute the studio's engineering productivity and workflow transformation strategy by driving the evolution of studio tooling, automation, and content pipelines to accelerate content creation and iteration.
  • Improve creative feedback loops and authoring workflows to help reduce the time from idea to player value.
  • Leverage AI and automation to streamline engineering, content creation and operational workflows, applying emerging technologies where they deliver measurable improvements in productivity and quality.
  • Develop and evolve build systems, CI/CD pipelines and engineering workflows that improve reliability, quality and release velocity.
  • Build and maintain highly visible dashboards and operational tooling that communicate the health of the product and the production pipeline.
  • Develop profiling, diagnostics and optimisation tooling that helps teams understand performance, memory and technical budgets across the game.
  • Work closely with client, engine, server, DevOps, QA, design, art and production teams to deliver improvements that benefit the entire studio.
  • Build strong technical partnerships with EA central technology teams and partner studios, adopting common capabilities where appropriate while contributing improvements back into the wider EA ecosystem.
  • Promote engineering excellence through maintainable architecture, automation, knowledge sharing and continuous improvement.
  • Communicate clearly and effectively with team members and stakeholders.
  • Prioritise engineering initiatives by evaluating technical work against measurable ROIs, ensuring efforts directly contribute to business outcomes and product goals.

Conocimientos

Software engineering
Engineering tooling
Cross-disciplinary collaboration
Ambiguous problems
Learning quickly
Communication skills

Herramientas

Dashboards
CI/CD pipelines
Developer workflows

Descripción del empleo

Electronic Arts in the United Kingdom is seeking a seasoned Lead Engineer to drive engineering productivity across the studio, delivering advanced tooling, automation, and optimized workflows to empower engineers, artists and designers.

You will partner with the Technical Director, develop build systems, CI/CD pipelines, and observability dashboards, while promoting engineering excellence and clear communication across teams.

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