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Description
We are seeking a versatile and talented Lead Artist to join our team. You will lead the charge in owning the weapon/hard surface pipeline and managing the prop and character team on Eve Vanguard, an MMO FPS set in the same universe of EVE Online.
The ideal candidate will demonstrate superb artistic ability and technical understanding of real-time hard surface/weapon modelling and texturing within a game development team.
Department:
Art
Location:
London
Responsibilities
- Collaborate with the Art Director and other Lead artists to support the project’s vision.
- Work closely with the Design team to understand the functionality and intention of all weapons and deployables.
- Lead other artists to ensure consistency throughout the game.
- Own the weapon and prop pipeline by defining best practices and workflows for hard surface asset creation, ensuring efficiency and scalability.
- Lead, mentor, and inspire other artists to maintain artistic consistency and quality across the game.
- Stay up to date with industry trends, tools, and workflows, continually improving processes and technology used in asset creation.
- Ensure that assets adhere to technical constraints and performance targets while maintaining a high visual standard.
Your Profile
Essential:
- Proven experience at a Lead level in the video game industry.
- Exceptional modelling and texturing skills with a focus on sci-fi weapon and hard surface design.
- Strong understanding of PBR workflows and best practices for real-time rendering.
- Good understanding of what makes weapons feel impactful and satisfying.
- Experience working with various art disciplines.
- Leadership, communication, and time-management skills with experience in mentoring and guiding teams.
- Proficiency in industry-standard software.
- Experience with Unreal Engine 4 or 5.
Desirable:
- Experience working on shaders, skins, and weapon customization.
- Familiarity with rigging & animation pipeline for an FPS.
- A passion for the sci-fi genre.
What we can offer you
- The inspiring challenge of working on a pioneering, ambitious project with great coworkers.
- An opportunity to learn and grow within an international company.
- A multicultural work environment that encourages growth, creativity, and innovation.
- Free lunches, drinks, and snacks in the studio.
- A family-friendly work environment with flexible work hours.
- Employer contributory pension plan.
- Life Insurance.
- Private medical and dental coverage for you and your family.
- Annual commuting allowance.
- Monthly home working allowance.
- Annual fitness allowance.
- Discretionary quarterly and annual performance sharing plan.
Seniority level
Mid-Senior level
Employment type
Full-time
Job function
Design, Art/Creative, and IT
Industry
Computer Games
Additional information about job alerts and similar roles can be found on the original posting.