Junior Unreal Programmer - Mentored Studio Team, Sheffield

Breath HR

Sheffield

Hybrid

GBP 25,000 - 38,000

Full time

9 days ago

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Benefits offered by this job

Income Protection and Life cover
Critical Illness
Online GP

Job summary

Secret Mode in Sheffield city centre is seeking a Junior Programmer to help implement new game systems and support content across our back catalogue, including titles like Escape the Backrooms. You will program in C++ and Blueprint, collaborate with designers and artists, and work across engines to ensure games run smoothly, with performance optimisations and quality-of-life improvements.

The role requires you to be in the studio four days a week with an optional work-from-home day on Fridays,

Qualifications

  • Experience in programming through personal projects, coursework, internships, or professional work.
  • Robust understanding of C++, including debugging and code optimisation.
  • Experience with Unreal engine.
  • Understanding of code architecture best practices.
  • Willingness to experiment and iterate to improve work.
  • Good written and verbal communication skills.
  • Collaborative approach to work and willingness to learn and take on responsibility.
  • Ability to work effectively as part of a team while developing problem-solving skills.

Responsibilities

  • Work closely with colleagues to implement new features and systems from concept to execution.
  • Collaborate on game logic, UI, audio, animation, scripting, tools and engine features.
  • Help ensure code and systems are robust and performant across PC, Console, and Mobile.
  • Adapt input systems and UI layouts when porting titles to new hardware.
  • Produce clean and robust code following standards and automated testing processes.
  • Assist with resolving platform-specific bugs and performance bottlenecks.

Skills

C++
Unreal Engine
Blueprint scripting
Code architecture
Team collaboration
Problem solving
Communication skills
Learning mindset

Job description

Secret Mode in Sheffield city centre is seeking a Junior Programmer to help implement new game systems and support content across our back catalogue, including titles like Escape the Backrooms. You will program in C++ and Blueprint, collaborate with designers and artists, and work across engines to ensure games run smoothly, with performance optimisations and quality-of-life improvements.

The role requires you to be in the studio four days a week with an optional work-from-home day on Fridays,

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