Junior Technical Designer

Secret Mode

Sheffield

On-site

GBP 26,000 - 36,000

Full time

9 days ago

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Flexitime working hours
Pension Scheme
Benefits platform with company-funded 
Income Protection and Life cover
Private Healthcare coverage
Critical Illness
Online GP

Job summary

Secret Mode is seeking a Junior Technical Designer to help design and implement levels, features and content for our games. You will bridge the gap between game design and programming, using your technical knowledge to help bring engaging and innovative gameplay experiences to life for our established catalogue.

You will work hands-on with Unreal Engine and Unity, collaborating with the Creative Director to scope and deliver work on schedule, and to test and refine your solutions through content

Qualifications

  • Experience in technical design through personal projects, coursework, internships or professional work.
  • Working understanding of game design principles and mechanics.
  • Good knowledge of game engines and design tools (Unreal Engine / Unity).
  • Some experience of scripting and programming languages such as C++.
  • Strong communication skills and ability to work cross-functionally.
  • Collaborative mindset and willingness to learn.

Responsibilities

  • Help design and implement levels, gameplay systems and mechanics alongside creative director and programming team.
  • Use scripting and programming to create and maintain game mechanics and systems.
  • Support design team in developing and maintaining design tools and pipelines to improve efficiency and workflow.
  • Help balance and adjust gameplay elements to create a compelling and enjoyable player experience.
  • Collaborate with artists and programmers to integrate and iterate on gameplay features.
  • Document and communicate design ideas and principles to the development team.

Skills

Technical design experience
Game engines familiarity
C++ scripting
Communication skills
Collaborative teamwork
Passion for games

Tools

Unreal Engine
Unity
C++ scripting

Job description

Job Title: Junior Technical Designer


Location: Sheffield


Secret Mode is building a talented new group of developers who want to be part of a close-knit, studio-based team in Sheffield city centre. They will support the development of Secret Mode's back catalogue, which includes acclaimed titles like Escape the Backrooms and Chained Together . Initially, the role will focus on Unreal Engine, but the team will need to adapt to the engines used by each product.


About the role

We are looking to recruit a Junior Technical Designer to help design and implement new engaging levels, features and content for our games. Working alongside experienced designers, you will bridge the gap between game design and programming, using your technical knowledge to help bring engaging and innovative gameplay experiences to life. You will play an important part in our team, helping to design, plan features and build new content for our existing catalogue of games to drive revenue and increase player engagement.


This is a hands‑on role, using tools such as Unreal Engine and Unity to bring ideas to life rather than just planning them on paper. You will have the opportunity to help shape our established worlds and player experiences, supporting the design and implementation of new ideas that build on what's already there. You will work closely with the Creative Director to scope and deliver work within agreed timescales, testing and refining your solutions through periodic content updates.


You will receive mentorship and guidance from senior members of the design team as you build your technical skills and understanding of how our games are put together. You will be joining products with an established and passionate player base, so this role suits someone who is excited to build on what already exists rather than start from a blank page, and who takes pride in evolving titles that players already love.


Role overview – key responsibilities


  • Help design and implement levels, gameplay systems and mechanics alongside the creative director and programming team

  • Use scripting and programming to help create and maintain game mechanics and systems

  • Support the design team in developing and maintaining design tools and pipelines to improve efficiency and workflow

  • Help balance and adjust gameplay elements to create a compelling and enjoyable experience for players

  • Collaborate with artists and programmers to integrate and iterate on gameplay features

  • Document and communicate design ideas and principles to the development team


Skills and experience you need


  • Experience of technical design, through personal projects, university coursework, internships, or professional work

  • A working understanding of game design principles and mechanics

  • Good knowledge of game engines and design tools, such as Unreal Engine or Unity

  • Some experience of scripting and programming languages such as C++

  • Good communication skills, with the ability to work collaboratively across cross-functional teams

  • A collaborative approach to work, with a willingness to learn and take on responsibility

  • Genuine passion for games and game development


Skills and experience it would be great to have


  • A working understanding of player engagement and what drives it

  • Some exposure to level design or content creation tools

  • Familiarity with visual scripting systems such as Blueprint


Travel requirements

This role requires you to be in our Sheffield studio for four days a week, with an optional work‑from‑home day on Fridays. It may also involve occasional travel to events.


Please note that this role is only open to applicants who have the right to work in the UK. We are currently unable to offer sponsorship or consider applications from outside the UK.


Benefits


  • Flexitime working hours

  • Pension Scheme

  • Benefits platform with company-funded allowance, which includes:

  • Income Protection and Life cover

  • Private Healthcare coverage

  • Critical Illness

  • Online GP

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Junior Technical Designer
Junior Technical Designer

Breath HR • Sheffield

Hybrid
GBP 25,000 - 40,000
Pension Scheme
Benefits platform
Technical Designer
Technical Designer

Secret Mode • Sheffield

On-site
GBP 42,000 - 64,000
Flexitime
Pension Scheme
Benefits platform with company-funded?
Technical Designer
Technical Designer

Breath HR • Sheffield

Hybrid
GBP 42,000 - 60,000
Pension Scheme
Benefits platform with company-funded;
Income Protection and Life cover
+2
Junior Programmer
Junior Programmer

Secret Mode • Sheffield

On-site
GBP 26,000 - 42,000
Flexitime
Pension Scheme
Private Healthcare
+4
Junior Programmer
Junior Programmer

Breath HR • Sheffield

Hybrid
GBP 25,000 - 38,000
Income Protection and Life cover
Critical Illness
Online GP
Gameplay Programmer
Gameplay Programmer

Secret Mode • Sheffield

Hybrid
GBP 45,000 - 65,000
Flexitime
Pension Scheme
Income protection
+4
Junior Technical Designer – Unreal/Unity Gameplay & Tools
Junior Technical Designer – Unreal/Unity Gameplay & Tools

Breath HR • Sheffield

Hybrid
GBP 25,000 - 40,000
Pension Scheme
Benefits platform
Technical Designer
Technical Designer

Secret Mode • Royal Leamington Spa

Hybrid
GBP 35,000 - 50,000
Flexitime working hours
Pension Scheme
Income Protection
+1
Technical Designer: Level & Gameplay Systems (Unreal/Unity)
Technical Designer: Level & Gameplay Systems (Unreal/Unity)

Breath HR • Sheffield

Hybrid
GBP 42,000 - 60,000
Pension Scheme
Benefits platform with company-funded;
Income Protection and Life cover
+2
Gameplay Programmer
Gameplay Programmer

Breath HR • Sheffield

Hybrid
GBP 42,000 - 64,000
Flexitime
Income protection & Life cover
Critical illness
+1