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An exceptional opportunity has emerged for a skilled Character Artist to join the creative force at Blazing Griffin. This role is centered on developing a brand-new, original IP, offering a unique chance to shape the visual identity of a fresh gaming universe from the ground up.
Category Details
Company Name Blazing Griffin
Position Character Artist
Job Type Full-Time / Permanent
Location Glasgow, Scotland (Remote Options Available)
Salary Competitive (Based on experience & industry standards)
Software Focus ZBrush, Substance Painter, Unity
Experience Level Mid-to-Senior (3+ Years)
As a Character Artist at Blazing Griffin, you are more than just a technical executor; you are a visual storyteller and a mentor. Your daily workflow will involve high-level collaboration across multiple departments to ensure characters are not only beautiful but functional within the game environment.
Under the guidance of the Art Director, you will translate 2D concepts into high-fidelity 3D assets. This involves mastering the sculpt-to-engine pipeline, ensuring that every wrinkle, texture, and silhouette choice aligns with the project’s unique art style. You will utilize industry-standard tools like ZBrush for high-poly sculpting and Substance Painter for PBR texturing.
A significant portion of this role involves moving beyond the “sculpt.” You will be responsible for setting up and testing your completed characters within the Unity engine. This includes refining materials, adjusting LODs (Level of Detail), and ensuring that the character maintains its visual integrity under various lighting conditions and animations.
Blazing Griffin prides itself on a supportive and collaborative culture. You will take an active role in mentoring junior artists, providing constructive feedback on their topology, UV layouts, and texturing techniques. By sharing your expertise, you help elevate the entire team’s craft.
Efficiency is key in modern game development. You will work closely with Concept Artists at the earliest stages of production. By providing feedback on character silhouettes and technical feasibility before the modeling phase begins, you prevent bottlenecks and ensure a smooth production cycle.
As the project evolves, so do the tools. You will be tasked with documenting the specific workflows and “best practices” developed during the creation of this new IP. This ensures consistency across the character team and serves as a vital resource for future hires and technical updates.
We are seeking a candidate who balances artistic flair with technical rigor. To be successful in this role, you should possess:
Blazing Griffin is committed to fostering a healthy work-life balance and providing a supportive environment for its employees.
Based in the heart of Glasgow, Blazing Griffin is a multi-award-winning studio known for its diverse work across games, film, and post-production. Our gaming division focuses on creating engaging, high-quality experiences with a strong emphasis on original storytelling and striking visual design. Joining us means becoming part of a team that values creativity, inclusivity, and the drive to innovate within the indie and AA gaming space.