Graphics SW Engineer (Graduates)

microTECH Global LTD

Hemel Hempstead

On-site

GBP 55,000 - 75,000

Full time

14 days+

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Job summary

A leading technology firm in Hemel Hempstead is seeking a skilled Software Engineer to develop and optimize Vulkan drivers for their GPU platform. The ideal candidate will have over 5 years of graphics driver development experience, a strong understanding of the Vulkan API, and proven expertise with GPU architectures. Responsibilities include maintaining drivers, ensuring compliance with Vulkan standards, and resolving driver-related issues. This is a full-time position that emphasizes collaboration with hardware engineers in a dynamic environment.

Qualifications

  • Minimum of 5 years’ experience in graphics driver development.
  • Strong understanding of Vulkan API and graphics programming.
  • Experience with GPU architectures and low-level implementations.

Responsibilities

  • Design, implement, and maintain Vulkan drivers.
  • Ensure compliance with Vulkan API and optimize performance.
  • Investigate and resolve driver-related issues.

Skills

Graphics driver development
Understanding of the Vulkan API
Low-level driver implementation
Graphics programming techniques
LLVM-based compiler technologies

Job description

Software Engineer, Graphics - Figma Weave (Tel Aviv, Israel or London, United Kingdom)

We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads.

Key Responsibilities
  • Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture
  • Ensure full conformance with the Vulkan API and optimise performance across varied use cases
  • Develop shader compilers and runtime components within the Vulkan software stack
  • Optimise both graphics and compute pipelines for a vector core-based architecture
  • Work closely with hardware engineers to inform and influence architectural decisions
  • Investigate and resolve driver-related issues across multiple applications and environments
  • Contribute to internal documentation and developer-facing resources
Requirements
  • A minimum of 5 years’ experience in graphics driver development
  • Strong understanding of the Vulkan API and modern graphics programming techniques
  • Proven experience with GPU architectures and low-level driver implementation
  • Solid grasp of graphics and compute pipeline concepts
  • Experience working with LLVM-based compiler technologies (desirable)
  • Familiarity with open-source hardware architectures (desirable)
Seniority level
  • Mid-Senior level
Employment type
  • Full-time
Job function
  • Software Development
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