Principal Rendering Engineer

The Multiplayer Group

United Kingdom

Hybrid

GBP 60,000 - 80,000

Full time

14 days+
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Benefits offered by this job

Flexible working
Mental health support
Strong pension plan
Minimum 25 days' holiday
Family-first parental leave
Annual learning budget

Job summary

The Multiplayer Group based in the United Kingdom is seeking an experienced rendering engineer to design and build high-performance rendering technology. You will work closely with the art team to turn their vision into reality, optimizing rendering systems for AAA games and simulations.

The ideal candidate will have a solid background in modern C++, experience with GPU-driven workflows, and a passion for creating scalable technology. Enjoy flexible working hours, comprehensive benefits, and opportunities for professional growth.

Qualifications

  • Proven experience in rendering or engine engineering for high-performance systems.
  • Deep knowledge of C++, shader authoring, and debugging.
  • Experience with Metal, DirectX 12, and Vulkan, plus GPU-driven pipelines.

Responsibilities

  • Transform artistic vision into scalable rendering technology.
  • Design and maintain high-performance rendering backends.
  • Profile and resolve GPU/CPU performance issues.
  • Modernize rendering pipelines with advanced GPU techniques.

Skills

C++
Shader authoring
Rendering systems
GPU/CPU bottlenecks
3D maths

Job description

Qualifications
  • An established track record in rendering or engine engineering, shipping high-performance rendering systems for AAA, film/VFX, XR or simulation across a number of products
  • Deep experience with modern C++ and solid shader authoring and debugging (HLSL, MSL or GLSL)
  • Production experience shipping with at least two of Metal, DirectX 12, Vulkan or GNM/GNMX
  • Deep working knowledge of the full pipeline: rasterization, compute and hardware-accelerated ray tracing
  • Fluency in modern rendering techniques: PBR, GI, ambient occlusion, volumetrics, and post-processing (AA, HDR, tone mapping, motion blur), with awareness of current GPU-driven pipelines, meshlet rendering, and real-time path tracing workflows
  • Comfortable dropping into unfamiliar codebases and making sound architectural calls independently
  • Solid applied 3D maths, plus technical writing other engineers actually want to read
Bonus Points
  • Practical experience with mesh shading pipelines (DX12, Vulkan, Metal) to optimize geometry processing and reduce CPU overhead
  • Familiarity with modern hardware variations, including console and Apple Silicon unified memory architectures
  • Shipped ray tracing or heavily compute-driven rendering
  • Extensive Unreal Engine source modifications
What You'll Do
  • Turn the art team’s vision into shippable, scalable rendering technology
  • Design, build and maintain high-performance rendering backends with clean abstractions across PC, console and Mac
  • Profile and resolve deep GPU/CPU bottlenecks: occupancy, tile memory pressure, indirect dispatch overhead, bandwidth
  • Modernize pipelines with GPU-driven culling, indirect command buffers and bindless architectures
  • Design concurrent GPU memory management on modern API features and memory heaps
  • Extend major engines (including Unreal source) and custom C++ architectures
  • The opportunity to represent the studio externally through white papers or presenting at industry events
Our Benefits
  • Flexible working: Remote-friendly long before it was the norm, with core hours that support both great work and real life.
  • Support & wellbeing: Mental health first-aiders, therapy and coaching via Myndup, plus private medical insurance to help you stay healthy and supported.
  • Pension & life cover: A strong pension plan and life insurance to support your future and protect your family.
  • Time for you: Minimum 25 days’ holiday, a paid winter break, and 3 volunteering days each year to give back to causes you care about.
  • Parental leave: Family-first policies that support parents and caregivers with flexibility and balance.
  • Levelling up: Annual L&D budget, expert talks, game jams, and mentoring opportunities to help you grow your skills and career.

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

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