GPU Software Engineer (Vulkan/OpenGL ES/DirectX) – On-site UK

European Tech Recruit

Cambridge

On-site

GBP 70,000 - 110,000

Full time

13 days ago

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Benefits offered by this job

PAYE contract
Market-leading GPU work
Collaborative team environment

Job summary

European Tech Recruit is seeking a GPU Software Engineer for a PAYE contract on-site in the UK. The role focuses on mobile GPU architecture and 3D graphics APIs such as Vulkan and DirectX, influencing software and hardware teams to deliver high-performance graphics.

You will design features for 3D APIs, analyze performance, prototype interface changes, and collaborate with architects and driver teams. 5+ years of GPU software experience is preferred.

Qualifications

  • Experience with 3D graphics APIs (Vulkan/OpenGL ES/DirectX/Metal).
  • Strong C++ development skills and GPU architecture understanding.
  • 5+ years in GPU software architecture or driver development.
  • Ability to collaborate with cross-functional teams.

Responsibilities

  • Design and develop features for 3D graphics APIs on mobile GPUs.
  • Investigate and evaluate API changes with hardware and software implications.
  • Prototype interface changes and contribute to GPU architecture discussions.
  • Collaborate with software/hardware architects, driver teams and partners.
  • Communicate technical concepts to internal and external stakeholders.
  • Perform performance analysis to ensure efficiency.

Skills

C++ development
Vulkan
OpenGL ES
DirectX
Metal API
GPU architectures
Graphics pipelines
Performance analysis
Version control

Education

BSc/MSc/PhD in a relevant discipline

Tools

Git
Linux

Job description

European Tech Recruit is seeking a GPU Software Engineer for a PAYE contract on-site in the UK. The role focuses on mobile GPU architecture and 3D graphics APIs such as Vulkan and DirectX, influencing software and hardware teams to deliver high-performance graphics.

You will design features for 3D APIs, analyze performance, prototype interface changes, and collaborate with architects and driver teams. 5+ years of GPU software experience is preferred.

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