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GPU Software Engineer

JR United Kingdom

Hounslow

On-site

GBP 50,000 - 80,000

Full time

Yesterday
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Job summary

A leading technology company is seeking a GPU Software Engineer for a 12-month contract in Cambridge. The successful candidate will focus on designing and evaluating features for 3D graphics APIs such as Vulkan and DirectX, with an emphasis on performance and GPU architecture. This role involves drafting specifications, prototyping interface changes, and collaborating with stakeholders on new technologies.

Qualifications

  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++.
  • Hands-on experience with 3D graphics APIs.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements for 3D Graphics APIs.
  • Propose changes to GPU architecture.

Skills

C++
GPU software architecture
Driver development

Education

Bachelor’s, Master’s, or Ph.D. in a relevant discipline

Tools

Vulkan
OpenGL ES
Metal
DirectX 11
DirectX 12

Job description

Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.

The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements for 3D Graphics APIs.
  • Draft new API extensions and write specifications.
  • Prototype interface changes and proposals.
  • Propose changes to GPU architecture.
  • Perform performance analysis of proposed changes.

Requirements:

  • Bachelor’s, Master’s, or Ph.D. in a relevant discipline.
  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++.
  • Hands-on experience with one or more of the following APIs: Vulkan, OpenGL ES, Metal, DirectX 11 or DirectX 12.
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