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GPU Software Engineer

JR United Kingdom

Chelmsford

On-site

GBP 50,000 - 80,000

Full time

Yesterday
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Job summary

A leading company is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The role focuses on designing and evaluating features for 3D graphics APIs like Vulkan and DirectX, along with guiding hardware and driver roadmaps. The ideal candidate will have extensive experience in GPU software development and strong programming skills in C++.

Qualifications

  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++.
  • Hands-on experience with Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements for 3D Graphics APIs.
  • Perform performance analysis of proposed changes.

Skills

C++
Performance Analysis
API Development

Education

Bachelor’s, Master’s or Ph.D. in a relevant discipline

Tools

Vulkan
DirectX
OpenGL ES
Metal

Job description

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Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.

The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:

- Design and develop new features for 3D Graphics APIs.

- Investigate and evaluate features and improvements for 3D Graphics APIs.

- Draft new API extensions and write specifications.

- Prototype interface changes and proposals.

- Propose changes to GPU architecture.

- Perform performance analysis of proposed changes.

Requirements:

- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.

- 5+ years of experience in GPU software architecture or driver development.

- Strong programming skills in C++.

- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

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