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Gameplay Programmer.

Games Jobs Direct

Hove

On-site

GBP 40,000 - 60,000

Full time

Today
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Job summary

A videogame development company in the UK is looking for an experienced Gameplay Programmer to work in a full-time role. The position involves collaborating with teams to build game features primarily using C++. Candidates should have over 2 years of experience in gameplay programming, specifically on AAA titles, and a solid understanding of C++ best practices. The successful applicant will receive a competitive salary and benefits package.

Qualifications

  • 2+ years of professional gameplay programming experience, preferably on a AAA multiplayer title.
  • Solid foundation in C++ and best practices.

Responsibilities

  • Collaborate with programmers, designers, and content creators.
  • Create systems and visual building blocks in C++.
  • Work on gameplay features like characters, cameras, control schemes, and interactions.

Skills

Gameplay programming
C++
Mathematics
Algorithms
Data structures
Job description

Our client, an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul, and Brighton, is seeking a Gameplay Programmer who is passionate and experienced with multiplayer tech. This full-time role comes with a generous salary and benefits package.

What you'll do
  • Collaborate with other programmers, designers and content creators to build and enrich the game while adhering to the main vision set by the Game Director and following the guidelines defined by the Technical Director on the project
  • Work primarily in C++, creating code, systems, and visual building blocks for designers to be used in Glacier, the client's in‑house technology, via our integrated Visual Scripting Language
  • Interact and collaborate on shared technology with other adjacent domains, particularly animtech, multiplayer and AI

To apply, you will need 2+ years of professional gameplay programming experience, on a AAA title, preferably multiplayer. You will work day‑to‑day in C++, so we expect you to have a solid foundation and understanding of the best practices. In addition, you should have :

  • Hands‑on experience with gameplay features implementation, such as - Systems, characters, cameras, control scheme, weapons and items, abilities and progression, environments, and interactions
  • A good foundation in mathematics, algorithms, and data structures

You’ll receive an excellent salary and benefits package for your knowledge, expertise and flexibility.

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