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Cloud Imperium Games in Manchester is seeking an Audio Programmer to advance the audio technology of a proprietary game engine powering a vast universe. You will enhance tools for sound designers and refine workflows to bring worlds to life using state-of-the-art PC hardware and APIs.
The role focuses on researching and implementing audio technology, debugging in a large codebase, and collaborating with other software teams to deliver scalable audio features for immersive space simulations.
Cloud Imperium Games in Manchester is seeking an Audio Programmer to advance the audio technology of a proprietary game engine powering a vast universe. You will enhance tools for sound designers and refine workflows to bring worlds to life using state-of-the-art PC hardware and APIs.
The role focuses on researching and implementing audio technology, debugging in a large codebase, and collaborating with other software teams to deliver scalable audio features for immersive space simulations.