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Audio Designer 12-month FTC - Studio Elevation (Remote within the UK)

TN United Kingdom

United Kingdom

Remote

GBP 35,000 - 50,000

Full time

Today
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Job summary

A leading VR studio in the UK seeks an Audio Designer for a 12-month FTC. You will drive audio development for innovative VR games, collaborating closely with creative teams. The role is fully remote and offers competitive pay based on experience.

Benefits

Flexible hours
Duvet days
Birthday off
Personal development time
Health insurance
Life cover

Qualifications

  • Proven experience in audio design and implementation for games.
  • Understanding of the game audio workflow and collaboration with disciplines.

Responsibilities

  • Creating high-quality audio assets and systems.
  • Implementing audio via middleware and collaborating with teams.

Skills

Communication
Audio Design
Game Audio Workflow

Education

Degree in Audio or related field

Tools

Unreal Engine
Audiokinetic Wwise
FMod
Reaper
P4V

Job description

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Audio Designer 12-month FTC - Studio Elevation (Remote within the UK), gb

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Client:

nDreams Limited

Location:

gb, United Kingdom

Job Category:

Customer Service

-

EU work permit required:

Yes

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Job Reference:

ae39eaf9288a

Job Views:

6

Posted:

12.05.2025

Expiry Date:

26.06.2025

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Job Description:

nDreams Studio Elevation is re-establishing the boundaries of VR. We’re looking for an exceptionally talented Audio Designer to help us explore, create, and deliver world-leading innovation in software and VR hardware. With our first title nearing release and a second in early planning stages, it’s a great time to join our fully remote, VR-first studio.

As an Audio Designer, you will be owning and driving the ideation, iteration, and development of a level. In this exciting and critical role, you will collaborate closely with Creative and Design Directors to help develop best in class VR games.

The rundown:

  • 12 month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Creating high quality audio assets and systems.
  • Implementing audio via middleware like Audiokinetic Wwise, FMod and/or Unreal Engine 4/5 and blueprints.
  • Collaborating with other disciplines to ensure audio is incorporated into all aspects of gameplay and enhances game experience.
  • Work closely with members of the audio team.
  • Working with the project’s audio point person, and project producers to spec out deliverables, locate dependencies, maintain documentation, and keep tasks within scope.
  • Where required and supported by the audio lead, taking responsibility for a large part of how that game should sound.
  • Documenting asset lists and audio features.
  • Being a positive advocate and representative for the audio team within the studio and externally.

Requirements

The skills you’ll need:

  • Proven experience in audio design, implementation, and mixing abilities for games.
  • Understanding of the game audio workflow and how it interacts with other disciplines.
  • Good communication skills with a proactive approach.
  • Experience with Unreal Engine and Blueprints.
  • Experience with Audio Middleware
  • An understanding of common DAWs and Plugins (Reaper is a plus).
  • Experience with source control software, such as P4V.

The nice to haves:

  • Degree/Qualification in Audio or related field.
  • 2+ years in a Games Sound Design role, preferably VR or spatial audio as a bonus.
  • Able to work to differing feature sets and requirements between different consoles and formats.

We are nDreams – we develop and publish the world’s most immersive VR games. You may know us as the developer behind Synapse, Phantom: Covert Ops, Fracked, and Frenzies. As a publisher, we have also supported the release of other studio’s titles including Little Cities, PowerWash Simulator VR, and Vendetta Forever. With humble beginnings as an independent studio, we combine amazing projects with a personal, caring touch. We’ve got more incredible titles to be announced soon!

We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing [emailprotected] or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

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