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Audio Designer 12-month FTC - Studio Elevation (Remote within the UK)

nDreams Limited

United Kingdom

Remote

GBP 35,000 - 55,000

Full time

2 days ago
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Job summary

An innovative studio is seeking a talented Audio Designer to join their fully remote team. In this exciting role, you will drive the development of audio for groundbreaking VR games. You will collaborate with creative directors to create immersive soundscapes, ensuring that audio enhances the gameplay experience. This is a fantastic opportunity to work on cutting-edge projects in a supportive environment that values diversity, wellbeing, and creativity. With flexible hours, generous holiday offerings, and a commitment to personal development, this role offers a chance to shape the future of VR gaming while being part of a passionate team.

Benefits

Flexible hours
Duvet days
Birthday off
Personal development time
Health insurance
Life cover
Regular socials
Excellent holiday offering
Pension scheme

Qualifications

  • Proven experience in audio design and mixing for games.
  • Understanding of game audio workflow and collaboration with other disciplines.
  • 2+ years in a Games Sound Design role, preferably in VR.

Responsibilities

  • Create high-quality audio assets and systems for VR games.
  • Implement audio using middleware and Unreal Engine.
  • Collaborate closely with creative teams to enhance gameplay experience.

Skills

Audio design
Implementation and mixing for games
Communication skills
Unreal Engine
Audio Middleware
DAWs and Plugins
Source control software

Education

Degree in Audio or related field

Tools

Audiokinetic Wwise
FMod
Unreal Engine 4/5
Reaper
P4V

Job description

nDreams Studio Elevation is re-establishing the boundaries of VR. We’re looking for an exceptionally talented Audio Designer to help us explore, create, and deliver world-leading innovation in software and VR hardware. With our first title nearing release and a second in early planning stages, it’s a great time to join our fully remote, VR-first studio.

As an Audio Designer, you will be owning and driving the ideation, iteration, and development of a level. In this exciting and critical role, you will collaborate closely with Creative and Design Directors to help develop best in class VR games.

The rundown:

  • 12 month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Creating high quality audio assets and systems.
  • Implementing audio via middleware like Audiokinetic Wwise, FMod and/or Unreal Engine 4/5 and blueprints.
  • Collaborating with other disciplines to ensure audio is incorporated into all aspects of gameplay and enhances game experience.
  • Work closely with members of the audio team.
  • Working with the project’s audio point person, and project producers to spec out deliverables, locate dependencies, maintain documentation, and keep tasks within scope.
  • Where required and supported by the audio lead, taking responsibility for a large part of how that game should sound.
  • Documenting asset lists and audio features.
  • Being a positive advocate and representative for the audio team within the studio and externally.

The skills you’ll need:

  • Proven experience in audio design, implementation, and mixing abilities for games.
  • Understanding of the game audio workflow and how it interacts with other disciplines.
  • Good communication skills with a proactive approach.
  • Experience with Unreal Engine and Blueprints.
  • Experience with Audio Middleware
  • An understanding of common DAWs and Plugins (Reaper is a plus).
  • Experience with source control software, such as P4V.

The nice to haves:

  • Degree/Qualification in Audio or related field.
  • 2+ years in a Games Sound Design role, preferably VR or spatial audio as a bonus.
  • Able to work to differing feature sets and requirements between different consoles and formats.

We are nDreams – we develop and publish the world’s most immersive VR games. You may know us as the developer behind Synapse, Phantom: Covert Ops, Fracked, and Frenzies. As a publisher, we have also supported the release of other studio’s titles including Little Cities, PowerWash Simulator VR, and Vendetta Forever. With humble beginnings as an independent studio, we combine amazing projects with a personal, caring touch. We’ve got more incredible titles to be announced soon!

We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

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