3D Shader & Materials Artist — V-Ray Fabric Specialist

DFS

Golborne

Presencial

GBP 45.000 - 65.000

Jornada completa

Hace 10 días

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Tu currículum y tu carta de presentación, adaptados exactamente a lo que buscan contratar.

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Ventajas ofrecidas por este puesto de trabajo

23 days holiday
Enhanced parental leave
Health cash plan
Employee Assistance Programme
Pension scheme

Descripción de la vacante

DFS Group is seeking a highly skilled 3D Material & Shader Specialist to own our growing library of digital upholstery. You will focus on V-Ray rendering, shader networks, and web/AR optimization, delivering photorealistic fabrics for showrooms and digital channels.

You will manage complex shading across distributed pipelines, bake shaders into efficient formats (glTF/USDZ) and collaborate with commercial teams to ensure accurate colour and texture across all platforms.

Formación

  • 3+ years in technical art/shading or PBR material authoring with high-end product visuals.
  • Advanced V-Ray proficiency in 3ds Max or Maya.
  • Strong understanding of light transport and shading bottlenecks.
  • Experience managing complex scenes for network rendering using Backburner and UNC paths.
  • Proficiency with Substance 3D Designer and Painter for materials.

Responsabilidades

  • Create realistic PBR materials for fabrics (linens, bouclés, velvets, leathers, synthetics).
  • Build and refine V-Ray materials to capture fabric textures and properties.
  • Optimise materials for web, real-time 3D and AR platforms.
  • Ensure material consistency across CGI, websites and AR experiences.
  • Use Substance 3D Designer to create fabric variations efficiently.
  • Support render farm workflows and troubleshoot material issues.
  • Collaborate with commercial teams to colour-match fabrics across platforms.

Conocimientos

PBR material authoring
V-Ray shading
Light transport knowledge
Network render management
Texture/material detail

Herramientas

V-Ray (3ds Max or Maya)
3ds Max
Maya
Substance 3D Designer
Substance 3D Painter
Backburner

Descripción del empleo

DFS Group is seeking a highly skilled 3D Material & Shader Specialist to own our growing library of digital upholstery. You will focus on V-Ray rendering, shader networks, and web/AR optimization, delivering photorealistic fabrics for showrooms and digital channels.

You will manage complex shading across distributed pipelines, bake shaders into efficient formats (glTF/USDZ) and collaborate with commercial teams to ensure accurate colour and texture across all platforms.

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