XR Crowd Simulation Engineer - Real-Time AR/VR Tooling

Inria

Rennes

Hybride

EUR 27 000 - 33 000

Plein temps

Il y a 4 jours
Soyez parmi les premiers à postuler
Générateur de candidature

Une candidature sur mesure pour ce poste — un CV personnalisé et une lettre de motivation qui correspondent directement à l’offre.

Passez les filtres ATS

Avantages offerts par ce poste

Transport reimbursement
Expanded leave (7 weeks + RTT)
Teleworking after 6 months
Equipment provided
Social events and activities
Training opportunities
Social security coverage

Résumé du poste

Inria Centre at Rennes University seeks an engineer to consolidate its crowd simulation software for XR applications. You will edit trajectories, optimize real-time performance on AR devices, and help port tools to extend current research projects such as PEAR and JUNN.

The role requires strong C++/C# skills, experience with Unreal Engine, and the ability to collaborate with PhD students and engineers across projects. French work context with flexible teleworking after 6 months.

Qualifications

  • Strong software engineering skills in C++ and/or C#.
  • Experience with Unreal Engine or real-time 3D engines is preferred.
  • Interest in computer animation, crowd simulation, or robotics.
  • Ability to collaborate across multiple projects and teams.
  • Proficient in English, both spoken and written.

Responsabilités

  • Audit and consolidate the crowd simulation and animation frameworks.
  • Develop tools to edit and modify simulated trajectories and crowd data.
  • Port and optimize the framework for XR systems with interactive frame rates.
  • Define clean interfaces between the toolbox and AR/virtual twin apps.
  • Provide ongoing technical support and contribute to open‑source release.

Connaissances

C++
C#
Real-time 3D engines
English proficiency
Collaborative work

Outils

Unreal Engine
XR development tools

Description du poste

Inria Centre at Rennes University seeks an engineer to consolidate its crowd simulation software for XR applications. You will edit trajectories, optimize real-time performance on AR devices, and help port tools to extend current research projects such as PEAR and JUNN.

The role requires strong C++/C# skills, experience with Unreal Engine, and the ability to collaborate with PhD students and engineers across projects. French work context with flexible teleworking after 6 months.

Obtenez votre examen gratuit et confidentiel de votre CV.

ou faites glisser et déposez votre fichier ici.

Similar jobs

Postes similaires à comparer

A Simulation and Animation Toolbox to Study Human Crowds in eXtented Reality
A Simulation and Animation Toolbox to Study Human Crowds in eXtented Reality

Inria • Rennes

Hybride
EUR 27 000 - 33 000
Transport reimbursement
Expanded leave (7 weeks + RTT)
Teleworking after 6 months
+4
PhD: Local AR Crowd Authoring for Large-Scale Events
PhD: Local AR Crowd Authoring for Large-Scale Events

Inria • Rennes

Hybride
EUR 20 000 - 27 000
Transport reimbursement
Leave: 7 weeks + RTT
Teleworking after 6 months
+2
PhD Position F/M Local Crowd Simulation and Authoring in Augmented Reality for Large-Scale Event Planning
PhD Position F/M Local Crowd Simulation and Authoring in Augmented Reality for Large-Scale Event Planning

Inria • Rennes

Hybride
EUR 20 000 - 27 000
Transport reimbursement
Leave: 7 weeks + RTT
Teleworking after 6 months
+2
XR Engineer – 3D/VR Tools & Pipelines (Internship)
XR Engineer – 3D/VR Tools & Pipelines (Internship)

Renault Group • Guyancourt

Sur place
EUR 8 900 - 13 000
Stage 6 mois
Post-doctoral researcher in augmented reality
Post-doctoral researcher in augmented reality

IMT Atlantique • France

Sur place
EUR 35 000 - 45 000
Leisure and sports offers
Public transport subsidies
Wide range of social benefits
+1
[CDI] Architecte XR | Inetum | Lyon
[CDI] Architecte XR | Inetum | Lyon

Cnxr • Lyon

Sur place
EUR 45 000 - 60 000
Senior Unity Engineer - Real-Time VR/LBE
Senior Unity Engineer - Real-Time VR/LBE

Cnxr • Romainville

Sur place
EUR 45 000 - 65 000
Research Engineer F/M — Crowd data acquisition, processing and modelling
Research Engineer F/M — Crowd data acquisition, processing and modelling

Inria • Rennes

Sur place
EUR 40 000 - 70 000
Partial transport reimbursement
Annual leave + RTT days
Teleworking after 6 months
+4
[CDI] Ingénieur Réalité Virtuelle Unreal | CONSULTYS | Strasbourg, Paris
[CDI] Ingénieur Réalité Virtuelle Unreal | CONSULTYS | Strasbourg, Paris

Cnxr • France

Sur place
EUR 40 000 - 60 000
Lead Multimodal AI Engineer for Real-Time Gaming
Lead Multimodal AI Engineer for Real-Time Gaming

Razer • Lille

Sur place
EUR 70 000 - 95 000