UI/UX Artist - Hole.io - (Remote - Europe)

Jobgether

France

Hybrid

EUR 35,000 - 55,000

Full time

14 days+

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Benefits offered by this job

Competitive compensation package
Flexible remote work options
Opportunity to work on recognized mobile titles
Collaborate with top-tier talent
Creative freedom
Country-specific benefits

Job summary

An innovative company is seeking a talented UI/UX Artist to enhance the user experience of a globally recognized mobile game. In this role, you'll craft engaging 2D assets and intuitive layouts, directly impacting millions of players. Your collaboration with designers and developers in Unity will be key to creating a seamless user journey. This position offers creative freedom within a supportive environment, ideal for those passionate about mobile gaming. Join a team that values your input and creativity while working on exciting projects that reach a global audience.

Qualifications

  • Proven experience as a UI/UX Artist on shipped mobile game titles.
  • Strong 2D design and visual hierarchy skills.

Responsibilities

  • Design and implement high-quality 2D UI elements for Hole.io.
  • Collaborate with the Art Director to maintain visual consistency.

Skills

2D Design
Visual Hierarchy
Figma
Unity
Animation
Collaboration
English Fluency

Tools

Figma
Unity

Job description

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About Jobgether

Jobgether is a Talent Matching Platform that partners with companies worldwide to efficiently connect top talent with the right opportunities through AI-driven job matching.

About the Role: UI/UX Artist - Hole.io

This role offers a unique opportunity to shape the user experience of one of the world's most iconic mobile games. As the UI/UX Artist, you'll be responsible for defining and implementing a sleek, functional, and engaging interface that enhances player immersion and clarity. Your work will include crafting clean 2D assets, building intuitive layouts, and animations, directly impacting millions of users. Collaboration with designers, artists, and developers in Unity will be essential. If you're passionate about mobile gaming and creating seamless user journeys, this role is for you.

Accountabilities:

  1. Design and implement high-quality 2D UI elements such as menus, buttons, and icons for Hole.io.
  2. Build and maintain a scalable UI Style Bible and component library in Figma.
  3. Set up, animate, and integrate UI scenes directly in Unity.
  4. Collaborate with the Art Director to maintain visual consistency across the game.
  5. Ensure all UI supports gameplay clarity, accessibility, and mobile performance.
  6. Work closely with Game Designers and Developers to align visual design with user behavior.
  7. Iterate rapidly based on internal feedback and player data.

Requirements:

  1. Proven experience as a UI/UX Artist on shipped mobile game titles.
  2. Strong 2D design, rendering, and visual hierarchy skills.
  3. Proficiency in Figma with experience creating scalable design systems.
  4. Solid Unity experience with UI setup, animation, and troubleshooting.
  5. Ability to define and maintain a cohesive UI visual language.
  6. Comfortable working with remote and cross-functional teams.
  7. Fluent in English.

Benefits:

  • Competitive, best-in-class compensation package.
  • Flexible remote work options within CET ±2 time zones.
  • Opportunity to work on globally recognized mobile titles.
  • Collaborate with top-tier talent in the mobile gaming industry.
  • Creative freedom within a supportive, entrepreneurial environment.
  • Additional country-specific benefits based on your location.

Jobgether hiring process disclaimer:

This job is posted on behalf of our partner company. The application process involves an AI-powered 3-step screening, selecting the top 5 candidates based on CV and LinkedIn profile analysis. Our process is fair, unbiased, and based solely on qualifications. If selected, you'll be notified within 7 days. If not, your profile may be considered for other opportunities.

Thank you for your interest!

Seniority level
  • Entry level
Employment type
  • Full-time
Job function
  • Design
Industries
  • Non-profit Organizations and Primary and Secondary Education
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